第一遍 完
77 是纯函数
144 不知所云 已解决
1. What’s the output?
function sayHi() {
console.log(name);
console.log(age);
var name = 'Lydia';
let age = 21;
}
sayHi();
- A:
Lydia
andundefined
- B:
Lydia
andReferenceError
- C:
ReferenceError
and21
- D:
undefined
andReferenceError
解析
Answer: D
Within the function, we first declare the name
variable with the var
keyword. This means that the variable gets hoisted (memory space is set up during the creation phase) with the default value of undefined
, until we actually get to the line where we define the variable. We haven’t defined the variable yet on the line where we try to log the name
variable, so it still holds the value of undefined
.
Variables with the let
keyword (and const
) are hoisted, but unlike var
, don’t get initialized. They are not accessible before the line we declare (initialize) them. This is called the”temporal dead zone”. When we try to access the variables before they are declared, JavaScript throws a ReferenceError
.
2. What’s the output?
for (var i = 0; i < 3; i++) {
setTimeout(() => console.log(i), 1);
}
for (let i = 0; i < 3; i++) {
setTimeout(() => console.log(i), 1);
}
- A:
0 1 2
and0 1 2
- B:
0 1 2
and3 3 3
- C:
3 3 3
and0 1 2
- D:
3 3 3
and3 3 3
let
允许你声明一个作用域被限制在块级中的变量、语句或者表达式。window.setTimeout 设置一个定时器,该定时器在定时器到期后执行一个函数或指定的一段代码。
解析
Answer: C
Because of the event queue in JavaScript, the setTimeout
callback function is called after the loop has been executed. Since the variable i
in the first loop was declared using the var
keyword, this value was global. During the loop, we incremented the value of i
by 1
each time, using the unary operator ++
. By the time the setTimeout
callback function was invoked, i
was equal to 3
in the first example.
In the second loop, the variable i
was declared using the let
keyword: variables declared with the let
(and const
) keyword are block-scoped (a block is anything between { }
). During each iteration, i
will have a new value, and each value is scoped inside the loop.
for (var i = 0; i < 3; i++) {
((n) => setTimeout(() => console.log(n)))(i);
}
3
3. What’s the output?
const shape = {
radius: 10,
diameter() {
return this.radius * 2;
},
perimeter: () => 2 * Math.PI * this.radius,
};
console.log(shape.diameter());
console.log(shape.perimeter());
- A:
20
and62.83185307179586
- B:
20
andNaN
- C:
20
and63
- D:
NaN
and63
箭头函数 Does not have its own bindings to
this
orsuper
, and should not be used asmethods
. Does not havenew.target
keyword.Not suitable forcall
,apply
andbind
methods, which generally rely on establishing ascope
.Can not be used asconstructors
.Can not useyield
, within its body.
解析
Answer: B
Note that the value of diameter
is a regular function, whereas the value of perimeter
is an arrow function.
With arrow functions, the this
keyword refers to its current surrounding scope, unlike regular functions! This means that when we call perimeter
, it doesn’t refer to the shape object, but to its surrounding scope (window for example).
There is no value radius
on that object, which returns NaN
.
4. What’s the output?
console.log(+true);
console.log(!'Lydia');
- A:
1
andfalse
- B:
false
andNaN
- C:
false
andfalse
- D:
1
andNaN
Unary plus (+) 一元运算符加号 (+) 应用于单个值,对数字没有任何作用。但是如果运算元不是数字,加号 + 则会将其转化为数字。它的效果和
Number(...)
相同,但是更加简短Logical NOT (!) 逻辑非 ! 表示布尔非运算。运算符接受一个参数,并按如下运作:1) 将操作数转化为布尔类型:true/false. 2) 返回相反的值。
解析
Answer: A
The unary plus tries to convert an operand to a number. true
is 1
, and false
is 0
.
The string 'Lydia'
is a truthy value. What we’re actually asking, is”is this truthy value falsy?”. This returns false
.
5. Which one is true?
const bird = {
size: 'small',
};
const mouse = {
name: 'Mickey',
small: true,
};
- A:
mouse.bird.size
is not valid - B:
mouse[bird.size]
is not valid - C:
mouse[bird["size"]]
is not valid - D: All of them are valid
解析
Answer: A
In JavaScript, all object keys are strings (unless it’s a Symbol). Even though we might not type them as strings, they are always converted into strings under the hood.
JavaScript interprets (or unboxes) statements. When we use bracket notation, it sees the first opening bracket [
and keeps going until it finds the closing bracket ]
. Only then, it will evaluate the statement.
mouse[bird.size]
: First it evaluates bird.size
, which is "small"
. mouse["small"]
returns true
However, with dot notation, this doesn’t happen. mouse
does not have a key called bird
, which means that mouse.bird
is undefined
. Then, we ask for the size
using dot notation: mouse.bird.size
. Since mouse.bird
is undefined
, we’re actually asking undefined.size
. This isn’t valid, and will throw an error similar to Cannot read property"size" of undefined
.
6. What’s the output?
let c = { greeting: 'Hey!' };
let d;
d = c;
c.greeting = 'Hello';
console.log(d.greeting);
- A:
Hello
- B:
Hey!
- C:
undefined
- D:
ReferenceError
- E:
TypeError
解析
Answer: A
In JavaScript, all objects interact by reference when setting them equal to each other.
First, variable c
holds a value to an object. Later, we assign d
with the same reference that c
has to the object.
When you change one object, you change all of them.
7. What’s the output?
let a = 3;
let b = new Number(3);
let c = 3;
console.log(a == b);
console.log(a === b);
console.log(b === c);
- A:
true
false
true
- B:
false
false
true
- C:
true
false
false
- D:
false
true
true
new 运算符 创建一个用户定义的对象类型的实例或具有构造函数的内置对象的 实例.
宽松相等 (==) 检查其两个操作数是否相等,并返回 Boolean 结果。它会尝试强制类型转换并且比较不同类型的操作数。
严格相等 (===) 严格等于运算符不尝试类型转换。相反,严格相等运算符始终将不同类型的操作数视为不同。
解析
Answer: C
new Number()
is a built-in function constructor. Although it looks like a number, it’s not really a number: it has a bunch of extra features and is an object.
When we use the ==
operator, it only checks whether it has the same value. They both have the value of 3
, so it returns true
.
However, when we use the ===
operator, both value and type should be the same. It’s not: new Number()
is not a number, it’s an object. Both return false.
8. What’s the output?
class Chameleon {
static colorChange(newColor) {
this.newColor = newColor;
return this.newColor;
}
constructor({ newColor = 'green' } = {}) {
this.newColor = newColor;
}
}
const freddie = new Chameleon({ newColor: 'purple' });
freddie.colorChange('orange');
- A:
orange
- B:
purple
- C:
green
- D:
TypeError
static 关键字定义静态方法。不能在类的实例上调用静态方法,而应该通过类本身调用。
解析
Answer: D
The colorChange
function is static. Static methods are designed to live only on the constructor in which they are created, and cannot be passed down to any children. Since freddie
is a child, the function is not passed down, and not available on the freddie
instance: a TypeError
is thrown.
Chameleon.colorChange('orange'); // => "orange"
9. What’s the output?
let greeting;
greetign = {}; // Typo!
console.log(greetign);
- A:
{}
- B:
ReferenceError: greetign is not defined
- C:
undefined
解析
Answer: A
It logs the object, because we just created an empty object on the global object! When we mistyped greeting
as greetign
, the JS interpreter actually saw this as global.greetign = {}
(or window.greetign = {}
in a browser).
In order to avoid this, we can use "use strict"
. This makes sure that you have declared a variable before setting it equal to anything.
10. What happens when we do this?
function bark() {
console.log('Woof!');
}
bark.animal = 'dog';
- A: Nothing, this is totally fine!
- B:
SyntaxError
. You cannot add properties to a function this way. - C:
Woof
gets logged. - D:
ReferenceError
解析
Answer: A
This is possible in JavaScript, because functions are objects! (Everything besides primitive types are objects)
A function is a special type of object. The code you write yourself isn’t the actual function. The function is an object with properties. This property is invocable.
11. What’s the output?
function Person(firstName, lastName) {
this.firstName = firstName;
this.lastName = lastName;
}
const member = new Person('Lydia', 'Hallie');
Person.getFullName = function () {
return `${this.firstName} ${this.lastName}`;
};
console.log(member.getFullName());
- A:
TypeError
- B:
SyntaxError
- C:
Lydia Hallie
- D:
undefined
undefined
继承与原型链 你不能像常规对象那样,给构造函数直接添加属性。我们可以给
doSomething
函数的原型对象添加新属性,如下:function doSomething() {} doSomething.prototype.foo = 'bar'; console.log(doSomething.prototype);
解析
Answer: A
In JavaScript, functions are objects, and therefore, the method getFullName
gets added to the constructor function object itself. For that reason, we can call Person.getFullName()
, but member.getFullName
throws a TypeError
.
If you want a method to be available to all object instances, you have to add it to the prototype property:
Person.prototype.getFullName = function () {
return `${this.firstName} ${this.lastName}`;
};
这才会使 member.getFullName()
起作用。为什么这么做是有益的?假设我们将这个方法添加到构造函数本身里。也许不是每个 Person
实例都需要这个方法。这将浪费大量内存空间,因为它们仍然具有该属性,这将占用每个实例的内存空间。相反,如果我们只将它添加到原型中,那么它只存在于内存中的一个位置,但是所有实例都可以访问它!
12. What’s the output?
function Person(firstName, lastName) {
this.firstName = firstName;
this.lastName = lastName;
}
const lydia = new Person('Lydia', 'Hallie');
const sarah = Person('Sarah', 'Smith');
console.log(lydia);
console.log(sarah);
- A:
Person {firstName: "Lydia", lastName: "Hallie"}
andundefined
- B:
Person {firstName: "Lydia", lastName: "Hallie"}
andPerson {firstName: "Sarah", lastName: "Smith"}
- C:
Person {firstName: "Lydia", lastName: "Hallie"}
and{}
- D:
Person {firstName: "Lydia", lastName: "Hallie"}
andReferenceError
new
关键字会进行如下的操作:
- 创建一个空的简单 JavaScript 对象(即
{}
);- 链接该对象(即设置该对象的构造函数) 到另一个对象 ;
- 将步骤 1 新创建的对象作为
this
的上下文 ;- 如果该函数没有返回对象,则返回
this
.
解析
Answer: A
For sarah
, we didn’t use the new
keyword. When using new
, this
refers to the new empty object we create. However, if you don’t add new
, this
refers to the global object!
We said that this.firstName
equals "Sarah"
and this.lastName
equals "Smith"
. What we actually did, is defining global.firstName = 'Sarah'
and global.lastName = 'Smith'
. sarah
itself is left undefined
, since we don’t return a value from the Person
function.
13. What are the three phases of event propagation?
- A: Target > Capturing > Bubbling
- B: Bubbling > Target > Capturing
- C: Target > Bubbling > Capturing
- D: Capturing > Target > Bubbling
当一个事件发生在具有父元素的元素上时,现代浏览器运行两个不同的阶段
捕获阶段和冒泡阶段。在捕获阶段:
浏览器检查元素的最外层祖先
<html>
, 是否在捕获阶段中注册了一个onclick
事件处理程序,如果是,则运行它。然后,它移动到
<html>
中单击元素的下一个祖先元素,并执行相同的操作,然后是此元素再下一个祖先元素,依此类推,直到到达实际点击的元素。在冒泡阶段,恰恰相反:
- 浏览器检查实际点击的元素是否在冒泡阶段中注册了一个
onclick
事件处理程序,如果是,则运行它- 然后它移动到下一个直接的祖先元素,并做同样的事情,然后是下一个,等等,直到它到达
<html>
元素。
解析
Answer: D
During the capturing phase, the event goes through the ancestor elements down to the target element. It then reaches the target element, and bubbling begins.
14. All object have prototypes.
- A: true
- B: false
Object.prototype 属性表示 Object 的原型对象。
解析
Answer: B
All objects have prototypes, except for the base object. The base object is the object created by the user, or an object that is created using the new
keyword. The base object has access to some methods and properties, such as .toString
. This is the reason why you can use built-in JavaScript methods! All of such methods are available on the prototype. Although JavaScript can’t find it directly on your object, it goes down the prototype chain and finds it there, which makes it accessible for you.
15. What’s the output?
function sum(a, b) {
return a + b;
}
console.log(sum(1, '2'));
- A:
NaN
- B:
TypeError
- C:
"12"
- D:
3
解析
Answer: C
JavaScript is a dynamically typed language: we don’t specify what types certain variables are. Values can automatically be converted into another type without you knowing, which is called implicit type coercion. Coercion is converting from one type into another.
In this example, JavaScript converts the number 1
into a string, in order for the function to make sense and return a value. During the addition of a numeric type (1
) and a string type ('2'
), the number is treated as a string. We can concatenate strings like "Hello" + "World"
, so what’s happening here is "1"+"2"
which returns "12"
.
16. What’s the output?
let number = 0;
console.log(number++);
console.log(++number);
console.log(number);
- A:
1
1
2
- B:
1
2
2
- C:
0
2
2
- D:
0
1
2
解析
Answer: C
The postfix unary operator ++
:
- Returns the value (this returns
0
) - Increments the value (number is now
1
)
The prefix unary operator ++
:
- Increments the value (number is now
2
) - Returns the value (this returns
2
)
This returns 0 2 2
.
17. What’s the output?
function getPersonInfo(one, two, three) {
console.log(one);
console.log(two);
console.log(three);
}
const person = 'Lydia';
const age = 21;
getPersonInfo`${person} is ${age} years old`;
- A:
"Lydia"
21
[""," is "," years old"]
- B:
[""," is "," years old"]
"Lydia"
21
- C:
"Lydia"
[""," is "," years old"]
21
带标签的模板字符串 标签函数的第一个参数包含一个字符串值的数组。其余的参数与表达式相关
解析
Answer: B
If you use tagged template literals, the value of the first argument is always an array of the string values. The remaining arguments get the values of the passed expressions!
18. What’s the output?
function checkAge(data) {
if (data === { age: 18 }) {
console.log('You are an adult!');
} else if (data == { age: 18 }) {
console.log('You are still an adult.');
} else {
console.log(`Hmm.. You don't have an age I guess`);
}
}
checkAge({ age: 18 });
- A:
You are an adult!
- B:
You are still an adult.
- C:
Hmm.. You don't have an age I guess
解析
Answer: C
When testing equality, primitives are compared by their value, while objects are compared by their reference. JavaScript checks if the objects have a reference to the same location in memory.
The two objects that we are comparing don’t have that: the object we passed as a parameter refers to a different location in memory than the object we used in order to check equality.
This is why both {age: 18} === { age: 18 }
and { age: 18 } == { age: 18 }
return false
.
19. What’s the output?
function getAge(...args) {
console.log(typeof args);
}
getAge(21);
- A:
"number"
- B:
"array"
- C:
"object"
- D:
"NaN"
typeof 操作符返回一个字符串,表示未经计算的操作数的类型。
剩余参数 语法允许我们将一个不定数量的参数表示为一个数组。
解析
Answer: C
The rest parameter (...args
) lets us “collect” all remaining arguments into an array. An array is an object, so typeof args
returns "object"
20. What’s the output?
function getAge() {
'use strict';
age = 21;
console.log(age);
}
getAge();
- A:
21
- B:
undefined
- C:
ReferenceError
- D:
TypeError
解析
Answer: C
With "use strict"
, you can make sure that you don’t accidentally declare global variables. We never declared the variable age
, and since we use "use strict"
, it will throw a reference error. If we didn’t use "use strict"
, it would have worked, since the property age
would have gotten added to the global object.
21. What’s the output?
const sum = eval('10*10+5');
console.log(sum);
- A:
105
- B:
"105"
- C:
TypeError
- D:
"10*10+5"
解析
Answer: A
eval
evaluates codes that’s passed as a string. If it’s an expression, like in this case, it evaluates the expression. The expression is 10 * 10 + 5
. This returns the number 105
.
22. How long is cool_secret accessible?
sessionStorage.setItem('cool_secret', 123);
- A: 永远,数据不会丢失。
- B: 当用户关掉标签页时。
- C: 当用户关掉整个浏览器,而不只是关掉标签页。
- D: 当用户关闭电脑时。
不同之处在于
localStorage
里面存储的数据没有过期时间设置 浏览器关闭 然后重新打开后数据仍然存在 而存储在sessionStorage
里面的数据在页面会话结束时会被清除.
解析
Answer: B
The data stored in sessionStorage
is removed after closing the tab.
If you used localStorage
, the data would’ve been there forever, unless for example localStorage.clear()
is invoked.
23. What’s the output?
var num = 8;
var num = 10;
console.log(num);
- A:
8
- B:
10
- C:
SyntaxError
- D:
ReferenceError
var 声明语句声明一个变量,并可选地将其初始化为一个值。
解析
Answer: B
With the var
keyword, you can declare multiple variables with the same name. The variable will then hold the latest value.
You cannot do this with let
or const
since they’re block-scoped.
24. What’s the output?
const obj = { 1: 'a', 2: 'b', 3: 'c' };
const set = new Set([1, 2, 3, 4, 5]);
console.log(obj.hasOwnProperty('1'));
console.log(obj.hasOwnProperty(1));
console.log(set.has('1'));
console.log(set.has(1));
- A:
false
true
false
true
- B:
false
true
true
true
- C:
true
true
false
true
- D:
true
true
true
true
Set 对象允许你存储任何类型的唯一值,无论是原始值或者是对象引用。
Object.prototype.hasOwnProperty() 方法会返回一个布尔值,指示对象自身属性中是否具有指定的属性(也就是,是否有指定的键).
Set.prototype.has() 方法返回一个布尔值来指示对应的值 value 是否存在 Set 对象中。
解析
Answer: C
All object keys (excluding Symbols) are strings under the hood, even if you don’t type it yourself as a string. This is why obj.hasOwnProperty('1')
also returns true.
It doesn’t work that way for a set. There is no '1'
in our set: set.has('1')
returns false
. It has the numeric type 1
, set.has(1)
returns true
.
25. What’s the output?
const obj = { a: 'one', b: 'two', a: 'three' };
console.log(obj);
- A:
{a: "one", b: "two"}
- B:
{b: "two", a: "three"}
- C:
{a: "three", b: "two"}
- D:
SyntaxError
解析
Answer: C
If you have two keys with the same name, the key will be replaced. It will still be in its first position, but with the last specified value.
26. The JavaScript global execution context creates two things for you: the global object, and the “this” keyword.
- A: true
- B: false
- C: it depends
解析
Answer: A
The base execution context is the global execution context: it’s what’s accessible everywhere in your code.
27. What’s the output?
for (let i = 1; i < 5; i++) {
if (i === 3) continue;
console.log(i);
}
- A:
1
2
- B:
1
2
3
- C:
1
2
4
- D:
1
3
4
continue 声明终止当前循环或标记循环的当前迭代中的语句执行,并在下一次迭代时继续执行循环。
解析
Answer: C
The continue
statement skips an iteration if a certain condition returns true
.
28. What’s the output?
String.prototype.giveLydiaPizza = () => {
return 'Just give Lydia pizza already!';
};
const name = 'Lydia';
console.log(name.giveLydiaPizza());
- A:
"Just give Lydia pizza already!"
- B:
TypeError: not a function
- C:
SyntaxError
- D:
undefined
解析
Answer: A
String
is a built-in constructor, which we can add properties to. I just added a method to its prototype. Primitive strings are automatically converted into a string object, generated by the string prototype function. So, all strings (string objects) have access to that method!
29. What’s the output?
const a = {};
const b = { key: 'b' };
const c = { key: 'c' };
a[b] = 123;
a[c] = 456;
console.log(a[b]);
- A:
123
- B:
456
- C:
undefined
- D:
ReferenceError
解析
Answer: B
Object keys are automatically converted into strings. We are trying to set an object as a key to object a
, with the value of 123
.
However, when we stringify an object, it becomes "[object Object]"
. So what we are saying here, is that a["[object Object]"] = 123
. Then, we can try to do the same again. c
is another object that we are implicitly stringifying. So then, a["[object Object]"] = 456
.
Then, we log a[b]
, which is actually a["[object Object]"]
. We just set that to 456
, so it returns 456
.
30. What’s the output?
const foo = () => console.log('First');
const bar = () => setTimeout(() => console.log('Second'));
const baz = () => console.log('Third');
bar();
foo();
baz();
- A:
First
Second
Third
- B:
First
Third
Second
- C:
Second
First
Third
- D:
Second
Third
First
window.setTimeout 设置一个定时器,该定时器在定时器到期后执行一个函数或指定的一段代码。
解析
Answer: B
We have a setTimeout
function and invoked it first. Yet, it was logged last.
This is because in browsers, we don’t just have the runtime engine, we also have something called a WebAPI
. The WebAPI
gives us the setTimeout
function to start with, and for example the DOM.
After the callback is pushed to the WebAPI, the setTimeout
function itself (but not the callback!) is popped off the stack.
Now, foo
gets invoked, and "First"
is being logged.
foo
is popped off the stack, and baz
gets invoked. "Third"
gets logged.
The WebAPI can’t just add stuff to the stack whenever it’s ready. Instead, it pushes the callback function to something called the queue.
This is where an event loop starts to work. An event loop looks at the stack and task queue. If the stack is empty, it takes the first thing on the queue and pushes it onto the stack.
bar
gets invoked, "Second"
gets logged, and it’s popped off the stack.
31. What is the event.target when clicking the button?
<div onclick="console.log('first div')">
<div onclick="console.log('second div')">
<button onclick="console.log('button')">Click!</button>
</div>
</div>
- A: Outer
div
- B: Inner
div
- C:
button
- D: An array of all nested elements.
Event.target 触发事件的对象 (某个 DOM 元素) 的引用。当事件处理程序在事件的冒泡或捕获阶段被调用时,它与
event.currentTarget
不同。event.stopPropagation 阻止捕获和冒泡阶段中当前事件的进一步传播。
解析
Answer: C
The deepest nested element that caused the event is the target of the event. You can stop bubbling by event.stopPropagation
32. When you click the paragraph, what’s the logged output?
<div onclick="console.log('div')">
<p onclick="console.log('p')">Click here!</p>
</div>
- A:
p
div
- B:
div
p
- C:
p
- D:
div
解析
Answer: A
If we click p
, we see two logs: p
and div
. During event propagation, there are 3 phases: capturing, target, and bubbling. By default, event handlers are executed in the bubbling phase (unless you set useCapture
to true
). It goes from the deepest nested element outwards.
33. What’s the output?
const person = { name: 'Lydia' };
function sayHi(age) {
console.log(`${this.name} is ${age}`);
}
sayHi.call(person, 21);
sayHi.bind(person, 21);
- A:
undefined is 21
Lydia is 21
- B:
function
function
- C:
Lydia is 21
Lydia is 21
- D:
Lydia is 21
function
Function.prototype.apply() 方法调用一个具有给定
this
值的函数,以及以一个 ** 数组 **(或类数组对象)的形式提供的参数。Function.prototype.bind() 方法创建一个新的函数,在
bind()
被调用时,这个新函数的this
被指定为bind()
的第一个参数,而其余参数将作为新函数的参数,供调用时使用。Function.prototype.call() 方法使用一个指定的
this
值和单独给出的一个或多个参数来调用一个函数。
call()
方法的语法和作用与apply()
方法类似,只有一个区别,就是call()
方法接受的是一个参数列表,而apply()
方法接受的是一个包含多个参数的数组。
解析
Answer: D
With both, we can pass the object to which we want the this
keyword to refer to. However, .call
is also executed immediately!
.bind
. returns a copy of the function, but with a bound context! It is not executed immediately.
34. What’s the output?
function sayHi() {
return (() => 0)();
}
typeof sayHi();
- A:
"object"
- B:
"number"
- C:
"function"
- D:
"undefined"
IIFE(立即调用函数表达式) 是一个在定义时就会立即执行的 JavaScript 函数。
解析
Answer: B
The sayHi
function returns the returned value of the immediately invoked function expression (IIFE). This function returned 0
, which is type "number"
.
FYI: there are only 7 built-in types: null
, undefined
, boolean
, number
, string
, object
, and symbol
. "function"
is not a type, since functions are objects, it’s of type "object"
.
typeof sayHi; // =>"function"
35. Which of these values are falsy?
0;
new Number(0);
('');
(' ');
new Boolean(false);
undefined;
- A:
0
,''
,undefined
- B:
0
,new Number(0)
,''
,new Boolean(false)
,undefined
- C:
0
,''
,new Boolean(false)
,undefined
- D: All of them are falsy
解析
Answer: A
There are 8 falsy values:
undefined
null
NaN
false
''
(empty string)0
-0
0n
(BigInt(0))
Function constructors, like new Number
and new Boolean
are truthy.
36. What’s the output?
console.log(typeof typeof 1);
- A:
"number"
- B:
"string"
- C:
"object"
- D:
"undefined"
解析
Answer: B
typeof 1
returns "number"
.typeof "number"
returns "string"
37. What’s the output?
const numbers = [1, 2, 3];
numbers[10] = 11;
console.log(numbers);
- A:
[1, 2, 3, 7 x null, 11]
- B:
[1, 2, 3, 11]
- C:
[1, 2, 3, 7 x empty, 11]
[ 1, 2, 3, <7 empty items>, 11 ]
- D:
SyntaxError
解析
Answer: C
When you set a value to an element in an array that exceeds the length of the array, JavaScript creates something called “empty slots”. These actually have the value of undefined
, but you will see something like:
[1, 2, 3, 7 x empty, 11]
[1, 2, 3, empty × 7, 11]
(Chrome 87)
[1, 2, 3, 10: 11]
(Safari)
depending on where you run it (it’s different for every browser, node, etc.)
38. What’s the output?
(() => {
let x, y;
try {
throw new Error();
} catch (x) {
(x = 1), (y = 2);
console.log(x);
}
console.log(x);
console.log(y);
})();
- A:
1
undefined
2
- B:
undefined
undefined
undefined
- C:
1
1
2
- D:
1
undefined
undefined
解析
Answer: A
The catch
block receives the argument x
. This is not the same x
as the variable when we pass arguments. This variable x
is block-scoped.
Later, we set this block-scoped variable equal to 1
, and set the value of the variable y
. Now, we log the block-scoped variable x
, which is equal to 1
.
Outside of the catch
block, x
is still undefined
, and y
is 2
. When we want to console.log(x)
outside of the catch
block, it returns undefined
, and y
returns 2
.
39. Everything in JavaScript is either a…
- A: 基本类型与对象
- B: 函数与对象
- C: 只有对象
- D: 数字与对象
⚠️ 最新的 ECMAScript 标准定义了 8 种 数据类型: 7 种原始类型:
Boolean
,Null
,Undefined
,Number
,BigInt
,String
,Symbol
和Object
.
解析
Answer: A
JavaScript only has primitive types and objects.
Primitive types are boolean
, null
, undefined
, bigint
, number
, string
, and symbol
.
What differentiates a primitive from an object is that primitives do not have any properties or methods; however, you’ll note that 'foo'.toUpperCase()
evaluates to 'FOO'
and does not result in a TypeError
. This is because when you try to access a property or method on a primitive like a string, JavaScript will implicitly wrap the primitive type using one of the wrapper classes, i.e. String
, and then immediately discard the wrapper after the expression evaluates. All primitives except for null
and undefined
exhibit this behaviour.
40. What’s the output?
[
[0, 1],
[2, 3],
].reduce(
(acc, cur) => {
return acc.concat(cur);
},
[1, 2],
);
- A:
[0, 1, 2, 3, 1, 2]
- B:
[6, 1, 2]
- C:
[1, 2, 0, 1, 2, 3]
- D:
[1, 2, 6]
Array.prototype.reduce() 方法对数组中的每个元素执行一个由您提供的 reducer 函数(升序执行), 将其结果汇总为单个返回值。
解析
Answer: C
[1, 2]
is our initial value. This is the value we start with, and the value of the very first acc
. During the first round, acc
is [1,2]
, and cur
is [0, 1]
. We concatenate them, which results in [1, 2, 0, 1]
.
Then, [1, 2, 0, 1]
is acc
and [2, 3]
is cur
. We concatenate them, and get [1, 2, 0, 1, 2, 3]
41. What’s the output?
!!null;
!!'';
!!1;
- A:
false
true
false
- B:
false
false
true
- C:
false
true
true
- D:
true
true
false
Logical NOT (!) 两个非运算 !! 有时候用来将某个值转化为布尔类型:也就是,第一个非运算将该值转化为布尔类型并取反,第二个非运算再次取反。最后我们就得到了一个任意值到布尔值的转化。内置的 Boolean 函数方法可以完成同样的事
解析
Answer: B
null
is falsy. !null
returns true
. !true
returns false
.
""
is falsy. !""
returns true
. !true
returns false
.
1
is truthy. !1
returns false
. !false
returns true
.
42. What does the setInterval
method return in the browser?
setInterval(() => console.log('Hi'), 1000);
- A: 一个唯一的 id
- B: 该方法指定的毫秒数
- C: 传递的函数
- D:
undefined
window.setInterval 方法重复调用一个函数或执行一个代码段,在每次调用之间具有固定的时间延迟。
window.setInterval
返回值intervalID
是一个非零数值,用来标识通过setInterval()
创建的计时器,这个值可以用来作为clearInterval()
的参数来清除对应的计时器 .
解析
Answer: A
It returns a unique id. This id can be used to clear that interval with the clearInterval()
function.
43. What’s the output?
[...'Lydia'];
- A:
["L", "y", "d", "i", "a"]
- B:
["Lydia"]
- C:
[[], "Lydia"]
- D:
[["L", "y", "d", "i", "a"]]
展开语法 可以在函数调用 / 数组构造时,将 数组表达式 或者 string 在语法层面展开;还可以在构造 字面量对象 时,将对象表达式按 key-value 的方式展开。(字面量一般指 [1, 2, 3] 或者 {name: “mdn”} 这种简洁的构造方式) .
解析
Answer: A
A string is an iterable. The spread operator maps every character of an iterable to one element.
44. What’s the output?
function* generator(i) {
yield i;
yield i * 2;
}
const gen = generator(10);
console.log(gen.next().value);
- A:
[0, 10], [10, 20]
- B:
20, 20
- C:
10, 20
- D:
0, 10 and 10, 20
function* 关键字定义了一个 generator 函数表达式。
Generator 生成器对象是由一个 generator function 返回的,并且它符合可迭代协议和迭代器协议。
Generator.prototype.next() 方法返回一个包含属性 done 和 value 的对象。该方法也可以通过接受一个参数用以向生成器传值。
yield 暂停和恢复 generator 函数。yield 关键字使生成器函数执行暂停,yield 关键字后面的表达式的值返回给生成器的调用者。它可以被认为是一个基于生成器的版本的 return 关键字。
解析
Answer: C
Regular functions cannot be stopped mid-way after invocation. However, a generator function can be “stopped” midway, and later continue from where it stopped. Every time a generator function encounters a yield
keyword, the function yields the value specified after it. Note that the generator function in that case doesn’t return the value, it yields the value.
First, we initialize the generator function with i
equal to 10
. We invoke the generator function using the next()
method. The first time we invoke the generator function, i
is equal to 10
. It encounters the first yield
keyword: it yields the value of i
. The generator is now “paused”, and 10
gets logged.
Then, we invoke the function again with the next()
method. It starts to continue where it stopped previously, still with i
equal to 10
. Now, it encounters the next yield
keyword, and yields i * 2
. i
is equal to 10
, so it returns 10 * 2
, which is 20
. This results in 10, 20
.
45. What does this return?
const firstPromise = new Promise((res, rej) => {
setTimeout(res, 500, 'one');
});
const secondPromise = new Promise((res, rej) => {
setTimeout(res, 100, 'two');
});
Promise.race([firstPromise, secondPromise]).then((res) => console.log(res));
Promise 对象用于表示一个异步操作的最终完成 (或失败), 及其结果值。
Promise.race() Promise.race(iterable) 方法返回一个 promise, 一旦迭代器中的某个 promise 解决或拒绝,返回的 promise 就会解决或拒绝。
window.setTimeout 设置一个定时器,该定时器在定时器到期后执行一个函数或指定的一段代码。
- A:
"one"
- B:
"two"
- C:
"two" "one"
- D:
"one" "two"
解析
Answer: B
When we pass multiple promises to the Promise.race
method, it resolves/rejects the first promise that resolves/rejects. To the setTimeout
method, we pass a timer: 500ms for the first promise (firstPromise
), and 100ms for the second promise (secondPromise
). This means that the secondPromise
resolves first with the value of 'two'
. res
now holds the value of 'two'
, which gets logged.
46. What’s the output?
let person = { name: 'Lydia' };
const members = [person];
person = null;
console.log(members);
- A:
null
- B:
[null]
- C:
[{}]
- D:
[{name: "Lydia"}]
解析
Answer: D
First, we declare a variable person
with the value of an object that has a name
property.
Then, we declare a variable called members
. We set the first element of that array equal to the value of the person
variable. Objects interact by reference when setting them equal to each other. When you assign a reference from one variable to another, you make a copy of that reference. (note that they don’t have the same reference!)
Then, we set the variable person
equal to null
.
We are only modifying the value of the person
variable, and not the first element in the array, since that element has a different (copied) reference to the object. The first element in members
still holds its reference to the original object. When we log the members
array, the first element still holds the value of the object, which gets logged.
47. What’s the output?
const person = {
name: 'Lydia',
age: 21,
};
for (const item in person) {
console.log(item);
}
- A:
{name: "Lydia"}, { age: 21 }
- B:
"name", "age"
- C:
"Lydia", 21
- D:
["name", "Lydia"], ["age", 21]
for…in 语句以任意顺序遍历一个对象的除 Symbol 以外的 ** 可枚举属性 **.
解析
Answer: B
With a for-in
loop, we can iterate through object keys, in this case name
and age
. Under the hood, object keys are strings (if they’re not a Symbol). On every loop, we set the value of item
equal to the current key it’s iterating over. First, item
is equal to name
, and gets logged. Then, item
is equal to age
, which gets logged.
48. What’s the output?
console.log(3 + 4 + '5');
- A:
"345"
- B:
"75"
- C:
12
- D:
"12"
解析
Answer: B
Operator associativity is the order in which the compiler evaluates the expressions, either left-to-right or right-to-left. This only happens if all operators have the same precedence. We only have one type of operator: +
. For addition, the associativity is left-to-right.
3 + 4
gets evaluated first. This results in the number 7
.
7 + '5'
results in "75"
because of coercion. JavaScript converts the number 7
into a string, see question 15. We can concatenate two strings using the +
operator. "7" + "5"
results in "75"
.
49. What’s the value of num
?
const num = parseInt('7*6', 10);
console.log(num);
- A:
42
- B:
"42"
- C:
7
- D:
NaN
解析
Answer: C
Only the first numbers in the string is returned. Based on the radix (the second argument in order to specify what type of number we want to parse it to: base 10, hexadecimal, octal, binary, etc.), the parseInt
checks whether the characters in the string are valid. Once it encounters a character that isn’t a valid number in the radix, it stops parsing and ignores the following characters.
*
is not a valid number. It only parses "7"
into the decimal 7
. num
now holds the value of 7
.
50. What’s the output?
const num = [1, 2, 3].map((num) => {
if (typeof num === 'number') return;
return num * 2;
});
console.log(num);
- A:
[]
- B:
[null, null, null]
- C:
[undefined, undefined, undefined]
- D:
[3 x empty]
Array.prototype.map() 方法创建一个新数组,其结果是该数组中的每个元素是调用一次提供的函数后的返回值。
解析
Answer: C
When mapping over the array, the value of num
is equal to the element it’s currently looping over. In this case, the elements are numbers, so the condition of the if statement typeof num === "number"
returns true
. The map function creates a new array and inserts the values returned from the function.
However, we don’t return a value. When we don’t return a value from the function, the function returns undefined
. For every element in the array, the function block gets called, so for each element we return undefined
.
51. What’s the output?
function getInfo(member, year) {
member.name = 'Lydia';
year = '1998';
}
const person = { name: 'Sarah' };
const birthYear = '1997';
getInfo(person, birthYear);
console.log(person, birthYear);
- A:
{name: "Lydia"}, "1997"
- B:
{name: "Sarah"}, "1998"
- C:
{name: "Lydia"}, "1998"
- D:
{name: "Sarah"}, "1997"
解析
Answer: A
Arguments are passed by value, unless their value is an object, then they’re passed by reference. birthYear
is passed by value, since it’s a string, not an object. When we pass arguments by value, a copy of that value is created (see question 46).
The variable birthYear
has a reference to the value "1997"
. The argument year
also has a reference to the value "1997"
, but it’s not the same value as birthYear
has a reference to. When we update the value of year
by setting year
equal to "1998"
, we are only updating the value of year
. birthYear
is still equal to "1997"
.
The value of person
is an object. The argument member
has a (copied) reference to the same object. When we modify a property of the object member
has a reference to, the value of person
will also be modified, since they both have a reference to the same object. person
‘s name
property is now equal to the value "Lydia"
52. What’s the output?
function greeting() {
throw 'Hello world!';
}
function sayHi() {
try {
const data = greeting();
console.log('It worked!', data);
} catch (e) {
console.log('Oh no an error:', e);
}
}
sayHi();
- A:
"It worked! Hello world!"
- B:
"Oh no an error: undefined
- C:
SyntaxError: can only throw Error objects
- D:
"Oh no an error: Hello world!
解析
Answer: D
With the throw
statement, we can create custom errors. With this statement, you can throw exceptions. An exception can be a string, a number, a boolean or an object. In this case, our exception is the string 'Hello world!'
.
With the catch
statement, we can specify what to do if an exception is thrown in the try
block. An exception is thrown: the string 'Hello world!'
. e
is now equal to that string, which we log. This results in 'Oh an error: Hello world!'
.
53. What’s the output?
function Car() {
this.make = 'Lamborghini';
return { make: 'Maserati' };
}
const myCar = new Car();
console.log(myCar.make);
- A:
"Lamborghini"
- B:
"Maserati"
- C:
ReferenceError
- D:
TypeError
解析
Answer: B
When you return a property, the value of the property is equal to the returned value, not the value set in the constructor function. We return the string "Maserati"
, so myCar.make
is equal to "Maserati"
.
54. What’s the output?
(() => {
let x = (y = 10);
})();
console.log(typeof x);
console.log(typeof y);
- A:
"undefined", "number"
- B:
"number", "number"
- C:
"object", "number"
- D:
"number", "undefined"
let 语句声明一个块级作用域的本地变量,并且可选的将其初始化为一个值。
解析
Answer: A
let x = (y = 10);
is actually shorthand for:
y = 10;
let x = y;
When we set y
equal to 10
, we actually add a property y
to the global object (window
in browser, global
in Node). In a browser, window.y
is now equal to 10
.
Then, we declare a variable x
with the value of y
, which is 10
. Variables declared with the let
keyword are block scoped, they are only defined within the block they’re declared in; the immediately invoked function expression (IIFE) in this case. When we use the typeof
operator, the operand x
is not defined: we are trying to access x
outside of the block it’s declared in. This means that x
is not defined. Values who haven’t been assigned a value or declared are of type "undefined"
. console.log(typeof x)
returns "undefined"
.
However, we created a global variable y
when setting y
equal to 10
. This value is accessible anywhere in our code. y
is defined, and holds a value of type "number"
. console.log(typeof y)
returns "number"
.
55. What’s the output?
class Dog {
constructor(name) {
this.name = name;
}
}
Dog.prototype.bark = function () {
console.log(`Woof I am ${this.name}`);
};
const pet = new Dog('Mara');
pet.bark();
delete Dog.prototype.bark;
pet.bark();
- A:
"Woof I am Mara"
,TypeError
- B:
"Woof I am Mara"
,"Woof I am Mara"
- C:
"Woof I am Mara"
,undefined
- D:
TypeError
,TypeError
delete 操作符 用于删除对象的某个属性放。对于所有情况返回值都是 true, 除非属性是一个自身的 不可配置的属性,在这种情况下,非严格模式返回 false.
解析
Answer: A
We can delete properties from objects using the delete
keyword, also on the prototype. By deleting a property on the prototype, it is not available anymore in the prototype chain. In this case, the bark
function is not available anymore on the prototype after delete Dog.prototype.bark
, yet we still try to access it.
When we try to invoke something that is not a function, a TypeError
is thrown. In this case TypeError: pet.bark is not a function
, since pet.bark
is undefined
.
56. What’s the output?
const set = new Set([1, 1, 2, 3, 4]);
console.log(set);
- A:
[1, 1, 2, 3, 4]
- B:
[1, 2, 3, 4]
- C:
{1, 1, 2, 3, 4}
- D:
{1, 2, 3, 4}
Set 对象允许你存储任何类型的唯一值,无论是原始值或者是对象引用。
解析
Answer: D
The Set
object is a collection of unique values: a value can only occur once in a set.
We passed the iterable [1, 1, 2, 3, 4]
with a duplicate value 1
. Since we cannot have two of the same values in a set, one of them is removed. This results in {1, 2, 3, 4}
.
57. What’s the output?
// counter.js
let counter = 10;
export default counter;
// index.js
import myCounter from './counter';
myCounter += 1;
console.log(myCounter);
- A:
10
- B:
11
- C:
Error
- D:
NaN
import 引入的模块是 只读 的:你不能修改引入的模块。
解析
Answer: C
An imported module is read-only: you cannot modify the imported module. Only the module that exports them can change its value.
When we try to increment the value of myCounter
, it throws an error: myCounter
is read-only and cannot be modified.
58. What’s the output?
const name = 'Lydia';
age = 21;
console.log(delete name);
console.log(delete age);
- A:
false
,true
- B:
"Lydia"
,21
- C:
true
,true
- D:
undefined
,undefined
解析
Answer: A
The delete
operator returns a boolean value: true
on a successful deletion, else it’ll return false
. However, variables declared with the var
, const
or let
keyword cannot be deleted using the delete
operator.
The name
variable was declared with a const
keyword, so its deletion is not successful: false
is returned. When we set age
equal to 21
, we actually added a property called age
to the global object. You can successfully delete properties from objects this way, also the global object, so delete age
returns true
.
59. What’s the output?
const numbers = [1, 2, 3, 4, 5];
const [y] = numbers;
console.log(y);
- A:
[[1, 2, 3, 4, 5]]
- B:
[1, 2, 3, 4, 5]
- C:
1
- D:
[1]
解构赋值 将属性 / 值从对象 / 数组中取出,赋值给其他变量。
解析
Answer: C
We can unpack values from arrays or properties from objects through destructuring. For example:
[a, b] = [1, 2];
The value of a
is now 1
, and the value of b
is now 2
. What we actually did in the question, is:
[y] = [1, 2, 3, 4, 5];
This means that the value of y
is equal to the first value in the array, which is the number 1
. When we log y
, 1
is returned.
60. What’s the output?
const user = { name: 'Lydia', age: 21 };
const admin = { admin: true, ...user };
console.log(admin);
- A:
{admin: true, user: { name: "Lydia", age: 21} }
- B:
{admin: true, name: "Lydia", age: 21}
- C:
{admin: true, user: ["Lydia", 21] }
- D:
{admin: true}
展开语法
解析
Answer: B
It’s possible to combine objects using the spread operator ...
. It lets you create copies of the key/value pairs of one object, and add them to another object. In this case, we create copies of the user
object, and add them to the admin
object. The admin
object now contains the copied key/value pairs, which results in {admin: true, name:"Lydia", age: 21}
.
61. What’s the output?
const person = { name: 'Lydia' };
Object.defineProperty(person, 'age', { value: 21 });
console.log(person);
console.log(Object.keys(person));
- A:
{name: "Lydia", age: 21}
,["name", "age"]
- B:
{name: "Lydia", age: 21}
,["name"]
- C:
{name: "Lydia"}
,["name", "age"]
- D:
{name: "Lydia"}
,["age"]
Object.defineProperty() 方法会直接在一个对象上定义一个新属性,或者修改一个对象的现有属性,并返回此对象。
Object.keys() 方法会返回一个由一个给定对象的自身可枚举属性组成的数组,数组中属性名的排列顺序和正常循环遍历该对象时返回的顺序一致 .
解析
Answer: B
With the defineProperty
method, we can add new properties to an object, or modify existing ones. When we add a property to an object using the defineProperty
method, they are by default not enumerable. The Object.keys
method returns all enumerable property names from an object, in this case only "name"
.
Properties added using the defineProperty
method are immutable by default. You can override this behavior using the writable
, configurable
and enumerable
properties. This way, the defineProperty
method gives you a lot more control over the properties you’re adding to an object.
62. What’s the output?
const settings = {
username: 'lydiahallie',
level: 19,
health: 90,
};
const data = JSON.stringify(settings, ['level', 'health']);
console.log(data);
- A:
"{"level":19,"health":90}"
- B:
"{"username":"lydiahallie"}"
- C:
"["level","health"]"
- D:
"{"username":"lydiahallie","level":19,"health":90}"
JSON.stringify() 方法将一个 JavaScript 对象或值转换为 JSON 字符串。
解析
Answer: A
The second argument of JSON.stringify
is the replacer. The replacer can either be a function or an array, and lets you control what and how the values should be stringified.
If the replacer is an array, only the property names included in the array will be added to the JSON string. In this case, only the properties with the names "level"
and "health"
are included, "username"
is excluded. data
is now equal to "{"level":19,"health":90}"
.
If the replacer is a function, this function gets called on every property in the object you’re stringifying. The value returned from this function will be the value of the property when it’s added to the JSON string. If the value is undefined
, this property is excluded from the JSON string.
63. What’s the output?
let num = 10;
const increaseNumber = () => num++;
const increasePassedNumber = (number) => number++;
const num1 = increaseNumber();
const num2 = increasePassedNumber(num1);
console.log(num1);
console.log(num2);
- A:
10
,10
- B:
10
,11
- C:
11
,11
- D:
11
,12
解析
Answer: A
The unary operator ++
first returns the value of the operand, then increments the value of the operand. The value of num1
is 10
, since the increaseNumber
function first returns the value of num
, which is 10
, and only increments the value of num
afterwards.
num2
is 10
, since we passed num1
to the increasePassedNumber
. number
is equal to 10
(the value of num1
. Again, the unary operator ++
first returns the value of the operand, then increments the value of the operand. The value of number
is 10
, so num2
is equal to 10
.
64. What’s the output?
const value = { number: 10 };
const multiply = (x = { ...value }) => {
console.log((x.number *= 2));
};
multiply();
multiply(value);
- A:
20
,40
,80
,160
- B:
20
,40
,20
,40
- C:
20
,20
,20
,40
- D:
NaN
,NaN
,20
,40
解析
Answer: C
In ES6, we can initialize parameters with a default value. The value of the parameter will be the default value, if no other value has been passed to the function, or if the value of the parameter is "undefined"
. In this case, we spread the properties of the value
object into a new object, so x
has the default value of {number: 10}
.
The default argument is evaluated at call time! Every time we call the function, a new object is created. We invoke the multiply
function the first two times without passing a value: x
has the default value of {number: 10}
. We then log the multiplied value of that number, which is 20
.
The third time we invoke multiply, we do pass an argument: the object called value
. The *=
operator is actually shorthand for x.number = x.number * 2
: we modify the value of x.number
, and log the multiplied value 20
.
The fourth time, we pass the value
object again. x.number
was previously modified to 20
, so x.number *= 2
logs 40
.
65. What’s the output?
[1, 2, 3, 4].reduce((x, y) => console.log(x, y));
- A:
1
2
and3
3
and6
4
- B:
1
2
and2
3
and3
4
- C:
1
undefined
and2
undefined
and3
undefined
and4
undefined
- D:
1
2
andundefined
3
andundefined
4
Array.prototype.reduce() 方法对数组中的每个元素执行一个由您提供的 reducer 函数(升序执行), 将其结果汇总为单个返回值。
解析
Answer: D
The first argument that the reduce
method receives is the accumulator, x
in this case. The second argument is the current value, y
. With the reduce method, we execute a callback function on every element in the array, which could ultimately result in one single value.
In this example, we are not returning any values, we are simply logging the values of the accumulator and the current value.
The value of the accumulator is equal to the previously returned value of the callback function. If you don’t pass the optional initialValue
argument to the reduce
method, the accumulator is equal to the first element on the first call.
On the first call, the accumulator (x
) is 1
, and the current value (y
) is 2
. We don’t return from the callback function, we log the accumulator and current value: 1
and 2
get logged.
If you don’t return a value from a function, it returns undefined
. On the next call, the accumulator is undefined
, and the current value is 3
. undefined
and 3
get logged.
On the fourth call, we again don’t return from the callback function. The accumulator is again undefined
, and the current value is 4
. undefined
and 4
get logged.
66. With which constructor can we successfully extend the Dog
class?
class Dog {
constructor(name) {
this.name = name;
}
}
class Labrador extends Dog {
// 1
constructor(name, size) {
this.size = size;
}
// 2
constructor(name, size) {
super(name);
this.size = size;
}
// 3
constructor(size) {
super(name);
this.size = size;
}
// 4
constructor(name, size) {
this.name = name;
this.size = size;
}
}
- A: 1
- B: 2
- C: 3
- D: 4
super 关键字用于访问和调用一个对象的父对象上的函数。
解析
Answer: B
In a derived class, you cannot access the this
keyword before calling super
. If you try to do that, it will throw a ReferenceError: 1 and 4 would throw a reference error.
With the super
keyword, we call that parent class’s constructor with the given arguments. The parent’s constructor receives the name
argument, so we need to pass name
to super
.
The Labrador
class receives two arguments, name
since it extends Dog
, and size
as an extra property on the Labrador
class. They both need to be passed to the constructor function on Labrador
, which is done correctly using constructor 2.
67. What’s the output?
// index.js
console.log('running index.js');
import { sum } from './sum.js';
console.log(sum(1, 2));
// sum.js
console.log('running sum.js');
export const sum = (a, b) => a + b;
- A:
running index.js
,running sum.js
,3
- B:
running sum.js
,running index.js
,3
- C:
running sum.js
,3
,running index.js
- D:
running index.js
,undefined
,running sum.js
import 是编译阶段执行的,在代码运行之前。因此这意味着 被导入的模块会先运行, 而 导入模块的文件会后执行.
解析
Answer: B
With the import
keyword, all imported modules are pre-parsed. This means that the imported modules get run first, the code in the file which imports the module gets executed after.
This is a difference between require()
in CommonJS and import
! With require()
, you can load dependencies on demand while the code is being run. If we would have used require
instead of import
, running index.js
, running sum.js
, 3
would have been logged to the console.
68. What’s the output?
console.log(Number(2) === Number(2));
console.log(Boolean(false) === Boolean(false));
console.log(Symbol('foo') === Symbol('foo'));
- A:
true
,true
,false
- B:
false
,true
,false
- C:
true
,false
,true
- D:
true
,true
,true
Symbol 每个从 Symbol() 返回的 symbol 值都是唯一的。一个 symbol 值能作为对象属性的标识符;这是该数据类型仅有的目的。
【宽松】相等 (==) 检查其两个操作数是否相等,并返回 Boolean 结果。它会尝试强制类型转换并且比较不同类型的操作数。
严格相等 (===) 严格等于运算符不尝试类型转换。相反,严格相等运算符始终将不同类型的操作数视为不同。
解析
Answer: A
Every Symbol is entirely unique. The purpose of the argument passed to the Symbol is to give the Symbol a description. The value of the Symbol is not dependent on the passed argument. As we test equality, we are creating two entirely new symbols: the first Symbol('foo')
, and the second Symbol('foo')
. These two values are unique and not equal to each other, Symbol('foo') === Symbol('foo')
returns false
.
console.log(new Number(2) === new Number(2)); //?
69. What’s the output?
const name = 'Lydia Hallie';
console.log(name.padStart(13));
console.log(name.padStart(2));
- A:
"Lydia Hallie"
,"Lydia Hallie"
- B:
"Lydia Hallie"
,"Lydia Hallie"
("[13x whitespace]Lydia Hallie"
,"[2x whitespace]Lydia Hallie"
) - C:
"Lydia Hallie"
,"Lydia Hallie"
("[1x whitespace]Lydia Hallie"
,"Lydia Hallie"
) - D:
"Lydia Hallie"
,"Lyd"
String.prototype.padStart() 方法用另一个字符串填充当前字符串(如果需要的话,会重复多次), 以便产生的字符串达到给定的长度。从当前字符串的左侧开始填充。
解析
Answer: C
With the padStart
method, we can add padding to the beginning of a string. The value passed to this method is the total length of the string together with the padding. The string "Lydia Hallie"
has a length of 12
. name.padStart(13)
inserts 1 space at the start of the string, because 12 + 1 is 13.
If the argument passed to the padStart
method is smaller than the length of the array, no padding will be added.
70. What’s the output?
console.log('🥑' + '💻');
- A:
"🥑💻"
- B:
257548
- C: A string containing their code points
- D: Error
解析
Answer: A
With the +
operator, you can concatenate strings. In this case, we are concatenating the string "🥑"
with the string "💻"
, resulting in "🥑💻"
.
71. How can we log the values that are commented out after the console.log
statement?
function* startGame() {
const answer = yield 'Do you love JavaScript?';
if (answer !== 'Yes') {
return "Oh wow... Guess we're gone here";
}
return 'JavaScript loves you back ❤️';
}
const game = startGame();
console.log(/* 1 */); // Do you love JavaScript?
console.log(/* 2 */); // JavaScript loves you back ❤️
- A:
game.next("Yes").value
andgame.next().value
- B:
game.next.value("Yes")
andgame.next.value()
- C:
game.next().value
andgame.next("Yes").value
- D:
game.next.value()
andgame.next.value("Yes")
Generator.prototype.next() 方法返回一个包含属性 done 和 value 的对象。该方法也可以通过接受一个参数用以向生成器传值。
解析
Answer: C
A generator function “pauses” its execution when it sees the yield
keyword. First, we have to let the function yield the string “Do you love JavaScript?”, which can be done by calling game.next().value
.
Every line is executed, until it finds the first yield
keyword. There is a yield
keyword on the first line within the function: the execution stops with the first yield! This means that the variable answer
is not defined yet!
When we call game.next("Yes").value
, the previous yield
is replaced with the value of the parameters passed to the next()
function, "Yes"
in this case. The value of the variable answer
is now equal to "Yes"
. The condition of the if-statement returns false
, and JavaScript loves you back ❤️
gets logged.
72. What’s the output?
console.log(String.raw`Hello\nworld`);
- A:
Hello world!
- B:
Hello
world
- C:
Hello\nworld
- D:
Hello\n
world
String.raw 返回给定模板字符串的原始字符串。
解析
Answer: C
String.raw
returns a string where the escapes (\n
, \v
, \t
etc.) are ignored! Backslashes can be an issue since you could end up with something like:
const path = `C:\Documents\Projects\table.html`
Which would result in:
"C:DocumentsProjects able.html"
With String.raw
, it would simply ignore the escape and print:
C:\Documents\Projects\table.html
In this case, the string is Hello\nworld
, which gets logged.
73. What’s the output?
async function getData() {
return await Promise.resolve('I made it!');
}
const data = getData();
console.log(data);
- A:
"I made it!"
- B:
Promise {<resolved>: "I made it!"}
- C:
Promise {<pending>}
- D:
undefined
解析
Answer: C
An async function always returns a promise. The await
still has to wait for the promise to resolve: a pending promise gets returned when we call getData()
in order to set data
equal to it.
If we wanted to get access to the resolved value "I made it"
, we could have used the .then()
method on data
:
data.then(res => console.log(res))
This would’ve logged "I made it!"
74. What’s the output?
function addToList(item, list) {
return list.push(item);
}
const result = addToList('apple', ['banana']);
console.log(result);
- A:
['apple', 'banana']
- B:
2
- C:
true
- D:
undefined
Array.prototype.push() 方法将一个或多个元素添加到数组的末尾,并 ** 返回该数组的新长度 **.
解析
Answer: B
The .push()
method returns the length of the new array! Previously, the array contained one element (the string "banana"
) and had a length of 1
. After adding the string "apple"
to the array, the array contains two elements, and has a length of 2
. This gets returned from the addToList
function.
The push
method modifies the original array. If you wanted to return the array from the function rather than the length of the array, you should have returned list
after pushing item
to it.
75. What’s the output?
const box = { x: 10, y: 20 };
Object.freeze(box);
const shape = box;
shape.x = 100;
console.log(shape);
- A:
{x: 100, y: 20}
- B:
{x: 10, y: 20}
- C:
{x: 100}
- D:
ReferenceError
Object.freeze() 方法可以冻结一个对象。一个被冻结的对象不能向这个对象添加新的属性,不能删除已有属性,不能修改该对象已有属性的可枚举性、可配置性、可写性,以及不能修改已有属性的值。此外,冻结一个对象后该对象的原型也不能被修改。
freeze()
返回和传入的参数相同的对象。
解析
Answer: B
Object.freeze
makes it impossible to add, remove, or modify properties of an object (unless the property’s value is another object).
When we create the variable shape
and set it equal to the frozen object box
, shape
also refers to a frozen object. You can check whether an object is frozen by using Object.isFrozen
. In this case, Object.isFrozen(shape)
returns true, since the variable shape
has a reference to a frozen object.
Since shape
is frozen, and since the value of x
is not an object, we cannot modify the property x
. x
is still equal to 10
, and { x: 10, y: 20 }
gets logged.
76. What’s the output?
const { name: myName } = { name: 'Lydia' };
console.log(name);
- A:
"Lydia"
- B:
"myName"
- C:
undefined
- D:
ReferenceError
解构赋值 将属性 / 值从对象 / 数组中取出,赋值给其他变量。
解析
Answer: D
When we unpack the property name
from the object on the right-hand side, we assign its value "Lydia"
to a variable with the name myName
.
With { name: myName }
, we tell JavaScript that we want to create a new variable called myName
with the value of the name
property on the right-hand side.
Since we try to log name
, a variable that is not defined, a ReferenceError gets thrown.
77. Is this a pure function?
function sum(a, b) {
return a + b;
}
- A: Yes
- B: No
纯函数
解析
Answer: A
A pure function is a function that always returns the same result, if the same arguments are passed.
The sum
function always returns the same result. If we pass 1
and 2
, it will always return 3
without side effects. If we pass 5
and 10
, it will always return 15
, and so on. This is the definition of a pure function.
function sum(a, b) {
return a + b;
}
var a = (b = {});
a[Symbol.toPrimitive] = b[Symbol.toPrimitive] = () => Math.random();
console.log(typeof a); // object
console.log(typeof b); // object
console.log(sum(a, b)); // Uncertain
上面的这种特定情况 a
和 b
都是对象,输入参数不是相同的,所以输出当然会不同。所以 sum
仍然是一个纯函数。
78. What’s the output?
const add = () => {
const cache = {};
return (num) => {
if (num in cache) {
return `From cache! ${cache[num]}`;
} else {
const result = num + 10;
cache[num] = result;
return `Calculated! ${result}`;
}
};
};
const addFunction = add();
console.log(addFunction(10));
console.log(addFunction(5 * 2));
- A:
Calculated! 20
Calculated! 20
Calculated! 20
- B:
Calculated! 20
From cache! 20
Calculated! 20
- C:
Calculated! 20
From cache! 20
From cache! 20
- D:
Calculated! 20
From cache! 20
Error
解析
Answer: C
The add
function is a memoized function. With memoization, we can cache the results of a function in order to speed up its execution. In this case, we create a cache
object that stores the previously returned values.
If we call the addFunction
function again with the same argument, it first checks whether it has already gotten that value in its cache. If that’s the case, the caches value will be returned, which saves on execution time. Else, if it’s not cached, it will calculate the value and store it afterwards.
We call the addFunction
function three times with the same value: on the first invocation, the value of the function when num
is equal to 10
isn’t cached yet. The condition of the if-statement num in cache
returns false
, and the else block gets executed: Calculated! 20
gets logged, and the value of the result gets added to the cache object. cache
now looks like { 10: 20 }
.
The second time, the cache
object contains the value that gets returned for 10
. The condition of the if-statement num in cache
returns true
, and 'From cache! 20'
gets logged.
The third time, we pass 5 * 2
to the function which gets evaluated to 10
. The cache
object contains the value that gets returned for 10
. The condition of the if-statement num in cache
returns true
, and 'From cache! 20'
gets logged.
79. What’s the output?
const myLifeSummedUp = ['🔓', '💻', '🍷', '🍫'];
for (let item in myLifeSummedUp) {
console.log(item);
}
for (let item of myLifeSummedUp) {
console.log(item);
}
- A:
0
1
2
3
and"🔓"
"💻"
"🍷"
"🍫"
- B:
"🔓"
"💻"
"🍷"
"🍫"
and"🔓"
"💻"
"🍷"
"🍫"
- C:
"🔓"
"💻"
"🍷"
"🍫"
and0
1
2
3
- D:
0
1
2
3
and{0: "🔓", 1: "💻", 2: "🍷", 3: "🍫"}
for…of 在可迭代对象(包括
Array
,Map
,Set
,String
,TypedArray
,arguments
对象等等) 上创建一个迭代循环,调用自定义迭代钩子,并为每个不同 ** 属性的值 ** 执行语句for…in 以任意顺序遍历一个对象的除
Symbol
以外的可枚举属性。
解析
Answer: A
With a for-in loop, we can iterate over enumerable properties. In an array, the enumerable properties are the “keys” of array elements, which are actually their indexes. You could see an array as:
{0: "☕", 1: "💻", 2: "🍷", 3: "🍫"}
Where the keys are the enumerable properties. 0
1
2
3
get logged.
With a for-of loop, we can iterate over iterables. An array is an iterable. When we iterate over the array, the variable “item” is equal to the element it’s currently iterating over, "☕"
"💻"
"🍷"
"🍫"
get logged.
🍷”,
“🍫”` 被输出。
80. What’s the output?
const list = [1 + 2, 1 * 2, 1 / 2];
console.log(list);
- A:
["1 + 2", "1 * 2", "1 / 2"]
- B:
["12", 2, 0.5]
- C:
[3, 2, 0.5]
- D:
[1, 1, 1]
加法 (+) 加法运算符的作用是数值求和,或者字符串拼接。
除法 (/) 除法运算符的结果是操作数的商 , 左操作数是被除数,右操作数是除数。
乘法 (*) 乘法运算符的结果是操作数的乘积。
解析
Answer: C
Array elements can hold any value. Numbers, strings, objects, other arrays, null, boolean values, undefined, and other expressions such as dates, functions, and calculations.
The element will be equal to the returned value. 1 + 2
returns 3
, 1 * 2
returns 2
, and 1 / 2
returns 0.5
.
81. What’s the output?
function sayHi(name) {
return `Hi there, ${name}`;
}
console.log(sayHi());
- A:
Hi there,
- B:
Hi there, undefined
- C:
Hi there, null
- D:
ReferenceError
解析
Answer: B
By default, arguments have the value of undefined
, unless a value has been passed to the function. In this case, we didn’t pass a value for the name
argument. name
is equal to undefined
which gets logged.
In ES6, we can overwrite this default undefined
value with default parameters. For example:
function sayHi(name = "Lydia") { ... }
In this case, if we didn’t pass a value or if we passed undefined
, name
would always be equal to the string Lydia
82. What’s the output?
var status = '😎';
setTimeout(() => {
const status = '😍';
const data = {
status: '🥑',
getStatus() {
return this.status;
},
};
console.log(data.getStatus());
console.log(data.getStatus.call(this));
}, 0);
- A:
"🥑"
and"😍"
- B:
"🥑"
and"😎"
- C:
"😍"
and"😎"
- D:
"😎"
and"😎"
解析
Answer: B
The value of the this
keyword is dependent on where you use it. In a method, like the getStatus
method, the this
keyword refers to the object that the method belongs to. The method belongs to the data
object, so this
refers to the data
object. When we log this.status
, the status
property on the data
object gets logged, which is "🥑"
.
With the call
method, we can change the object to which the this
keyword refers. In functions, the this
keyword refers to the the object that the function belongs to. We declared the setTimeout
function on the global object, so within the setTimeout
function, the this
keyword refers to the global object. On the global object, there is a variable called status with the value of "😎"
. When logging this.status
, "😎"
gets logged.
83. What’s the output?
const person = {
name: 'Lydia',
age: 21,
};
let city = person.city;
city = 'Amsterdam';
console.log(person);
- A:
{name: "Lydia", age: 21}
- B:
{name: "Lydia", age: 21, city: "Amsterdam"}
- C:
{name: "Lydia", age: 21, city: undefined}
- D:
"Amsterdam"
解析
Answer: A
We set the variable city
equal to the value of the property called city
on the person
object. There is no property on this object called city
, so the variable city
has the value of undefined
.
Note that we are not referencing the person
object itself! We simply set the variable city
equal to the current value of the city
property on the person
object.
Then, we set city
equal to the string "Amsterdam"
. This doesn’t change the person object: there is no reference to that object.
When logging the person
object, the unmodified object gets returned.
84. What’s the output?
function checkAge(age) {
if (age < 18) {
const message = "Sorry, you're too young.";
} else {
const message = "Yay! You're old enough!";
}
return message;
}
console.log(checkAge(21));
- A:
"Sorry, you're too young."
- B:
"Yay! You're old enough!"
- C:
ReferenceError
- D:
undefined
const 是块级作用域。
解析
Answer: C
Variables with the const
and let
keyword are block-scoped. A block is anything between curly brackets ({ }
). In this case, the curly brackets of the if/else statements. You cannot reference a variable outside of the block it’s declared in, a ReferenceError gets thrown.
85. What kind of information would get logged?
fetch('https://www.website.com/api/user/1')
.then((res) => res.json())
.then((res) => console.log(res));
- A:
fetch
方法的结果 - B: 第二次调用
fetch
方法的结果 - C: 前一个
.then()
中回调方法返回的结果 - D: 总是
undefined
Body.json() 返回一个被解析为 JSON 格式的 promise 对象
解析
Answer: C
The value of res
in the second .then
is equal to the returned value of the previous .then
. You can keep chaining .then
s like this, where the value is passed to the next handler.
86. Which option is a way to set hasName
equal to true, provided you cannot pass true
as an argument?
function getName(name) {
const hasName = //
}
- A:
!!name
- B:
name
- C:
new Boolean(name)
- D:
name.length
两个非运算 !! 有时候用来将某个值转化为布尔类型:也就是,第一个非运算将该值转化为布尔类型并取反,第二个非运算再次取反。最后我们就得到了一个任意值到布尔值的转化。内置的 Boolean 函数方法可以完成同样的事
解析
Answer: A
With !!name
, we determine whether the value of name
is truthy or falsy. If name is truthy, which we want to test for, !name
returns false
. !false
(which is what !!name
practically is) returns true
.
By setting hasName
equal to name
, you set hasName
equal to whatever value you passed to the getName
function, not the boolean value true
.
new Boolean(true)
returns an object wrapper, not the boolean value itself.
name.length
returns the length of the passed argument, not whether it’s true
.
还有另一种方法:
function getName(name) {
const hasName = Boolean(name);
console.log(hasName);
}
getName(12); // =>true
87. What’s the output?
console.log('I want pizza'[0]);
- A:
"""
- B:
"I"
- C:
SyntaxError
- D:
undefined
解析
Answer: B
In order to get an character on a specific index in a string, you can use bracket notation. The first character in the string has index 0, and so on. In this case we want to get the element which index is 0, the character "I'
, which gets logged.
Note that this method is not supported in IE7 and below. In that case, use .charAt()
88. What’s the output?
function sum(num1, num2 = num1) {
console.log(num1 + num2);
}
sum(10);
- A:
NaN
- B:
20
- C:
ReferenceError
- D:
undefined
解析
Answer: B
You can set a default parameter’s value equal to another parameter of the function, as long as they’ve been defined before the default parameter. We pass the value 10
to the sum
function. If the sum
function only receives 1 argument, it means that the value for num2
is not passed, and the value of num1
is equal to the passed value 10
in this case. The default value of num2
is the value of num1
, which is 10
. num1 + num2
returns 20
.
If you’re trying to set a default parameter’s value equal to a parameter which is defined after (to the right), the parameter’s value hasn’t been initialized yet, which will throw an error.
function test(m = n, n = 2) {
console.log(m, n);
}
test(); // Uncaught ReferenceError: Cannot access 'n' before initialization
test(3); // 3 2
test(3, 4); // 3 4
89. What’s the output?
// module.js
export default () => 'Hello world';
export const name = 'Lydia';
// index.js
import * as data from './module';
console.log(data);
- A:
{default: function default(), name: "Lydia" }
- B:
{default: function default() }
- C:
{default: "Hello world", name: "Lydia"}
- D: Global object of
module.js
解析
Answer: A
With the import * as name
syntax, we import all exports from the module.js
file into the index.js
file as a new object called data
is created. In the module.js
file, there are two exports: the default export, and a named export. The default export is a function which returns the string "Hello World"
, and the named export is a variable called name
which has the value of the string "Lydia"
.
The data
object has a default
property for the default export, other properties have the names of the named exports and their corresponding values.
90. What’s the output?
class Person {
constructor(name) {
this.name = name;
}
}
const member = new Person('John');
console.log(typeof member);
- A:
"class"
- B:
"function"
- C:
"object"
- D:
"string"
new 运算符 创建一个用户定义的对象类型的实例或具有构造函数的内置对象的实例。
解析
Answer: C
Classes are syntactical sugar for function constructors. The equivalent of the Person
class as a function constructor would be:
function Person() {
this.name = name;
}
Calling a function constructor with new
results in the creation of an instance of Person
, typeof
keyword returns "object"
for an instance. typeof member
returns "object"
.
91. What’s the output?
let newList = [1, 2, 3].push(4);
console.log(newList.push(5));
- A:
[1, 2, 3, 4, 5]
- B:
[1, 2, 3, 5]
- C:
[1, 2, 3, 4]
- D:
TypeError
Array.prototype.push() 方法将一个或多个元素添加到数组的末尾,并返回该数组的新长度。
解析
Answer: D
The .push
method returns the new length of the array, not the array itself! By setting newList
equal to [1, 2, 3].push(4)
, we set newList
equal to the new length of the array: 4
.
Then, we try to use the .push
method on newList
. Since newList
is the numerical value 4
, we cannot use the .push
method: a TypeError is thrown.
92. What’s the output?
function giveLydiaPizza() {
return 'Here is pizza!';
}
const giveLydiaChocolate = () => "Here's chocolate... now go hit the gym already.";
console.log(giveLydiaPizza.prototype);
console.log(giveLydiaChocolate.prototype);
- A:
{constructor: ...}
{ constructor: ...}
- B:
{}
{ constructor: ...}
- C:
{constructor: ...}
{}
- D:
{constructor: ...}
undefined
解析
Answer: D
Regular functions, such as the giveLydiaPizza
function, have a prototype
property, which is an object (prototype object) with a constructor
property. Arrow functions however, such as the giveLydiaChocolate
function, do not have this prototype
property. undefined
gets returned when trying to access the prototype
property using giveLydiaChocolate.prototype
.
93. What’s the output?
const person = {
name: 'Lydia',
age: 21,
};
for (const [x, y] of Object.entries(person)) {
console.log(x, y);
}
- A:
name
Lydia
andage
21
- B:
["name", "Lydia"]
and["age", 21]
- C:
["name", "age"]
andundefined
- D:
Error
Object.entries() 方法返回一个给定对象自身可枚举属性的键值对数组,其排列与使用
for...in
循环遍历该对象时返回的顺序一致(区别在于for-in
循环还会枚举原型链中的属性).
解析
Answer: A
Object.entries(person)
returns an array of nested arrays, containing the keys and objects:
[ [ 'name', 'Lydia' ], [ 'age', 21 ] ]
Using the for-of
loop, we can iterate over each element in the array, the subarrays in this case. We can destructure the subarrays instantly in the for-of loop, using const [x, y]
. x
is equal to the first element in the subarray, y
is equal to the second element in the subarray.
The first subarray is [ "name", "Lydia" ]
, with x
equal to "name"
, and y
equal to "Lydia"
, which get logged.
The second subarray is [ "age", 21 ]
, with x
equal to "age"
, and y
equal to 21
, which get logged.
94. What’s the output?
function getItems(fruitList, ...args, favoriteFruit) {
return [...fruitList, ...args, favoriteFruit]
}
getItems(["banana", "apple"], "pear", "orange")
- A:
["banana", "apple", "pear", "orange"]
- B:
[["banana", "apple"], "pear", "orange"]
- C:
["banana", "apple", ["pear"], "orange"]
- D:
SyntaxError
剩余参数 语法允许我们将一个不定数量的参数表示为一个数组。只有最后一个参数可以是 “剩余参数”.
解析
Answer: D
...args
is a rest parameter. The rest parameter’s value is an array containing all remaining arguments, and can only be the last parameter! In this example, the rest parameter was the second parameter. This is not possible, and will throw a syntax error.
function getItems(fruitList, favoriteFruit, ...args) {
return [...fruitList, ...args, favoriteFruit];
}
getItems(['banana', 'apple'], 'pear', 'orange');
The above example works. This returns the array [ 'banana', 'apple', 'orange', 'pear' ]
95. What’s the output?
function nums(a, b) {
if (a > b) console.log('a is bigger');
else console.log('b is bigger');
return;
a + b;
}
console.log(nums(4, 2));
console.log(nums(1, 2));
- A:
a is bigger
,6
andb is bigger
,3
- B:
a is bigger
,undefined
andb is bigger
,undefined
- C:
undefined
andundefined
- D:
SyntaxError
return 函数将会在 return 语句执行后立即中止。
解析
Answer: B
In JavaScript, we don’t have to write the semicolon (;
) explicitly, however the JavaScript engine still adds them after statements. This is called Automatic Semicolon Insertion. A statement can for example be variables, or keywords like throw
, return
, break
, etc.
Here, we wrote a return
statement, and another value a + b
on a new line. However, since it’s a new line, the engine doesn’t know that it’s actually the value that we wanted to return. Instead, it automatically added a semicolon after return
. You could see this as:
return;
a + b;
This means that a + b
is never reached, since a function stops running after the return
keyword. If no value gets returned, like here, the function returns undefined
. Note that there is no automatic insertion after if/else
statements!
96. What’s the output?
class Person {
constructor() {
this.name = 'Lydia';
}
}
Person = class AnotherPerson {
constructor() {
this.name = 'Sarah';
}
};
const member = new Person();
console.log(member.name);
- A:
"Lydia"
- B:
"Sarah"
- C:
Error: cannot redeclare Person
- D:
SyntaxError
解析
Answer: B
We can set classes equal to other classes/function constructors. In this case, we set Person
equal to AnotherPerson
. The name on this constructor is Sarah
, so the name property on the new Person
instance member
is "Sarah"
.
97. What’s the output?
const info = {
[Symbol('a')]: 'b',
};
console.log(info);
console.log(Object.keys(info));
- A:
{Symbol('a'): 'b'}
and["{Symbol('a')"]
- B:
{}
and[]
- C:
{a: "b"}
and["a"]
- D:
{Symbol('a'): 'b'}
and[]
Object.keys() 方法会返回一个由一个给定对象的自身 ** 可枚举 ** 属性组成的数组,数组中属性名的排列顺序和正常循环遍历该对象时返回的顺序一致 .
Symbol 属性是匿名的;并且是不可枚举的。因为这个属性是不可枚举的,它不会在循环结构 “for( … in …)” 中作为成员出现,也因为这个属性是匿名的,它同样不会出现在 “Object.getOwnPropertyNames()” 的返回数组里。这个属性可以通过创建时的原始 symbol 值访问到,或者通过遍历 “Object.getOwnPropertySymbols()” 返回的数组
解析
Answer: D
A Symbol is not enumerable. The Object.keys method returns all enumerable key properties on an object. The Symbol won’t be visible, and an empty array is returned. When logging the entire object, all properties will be visible, even non-enumerable ones.
This is one of the many qualities of a symbol: besides representing an entirely unique value (which prevents accidental name collision on objects, for example when working with 2 libraries that want to add properties to the same object), you can also “hide” properties on objects this way (although not entirely. You can still access symbols using the Object.getOwnPropertySymbols()
method).
98. What’s the output?
const getList = ([x, ...y]) => [x, y];
const getUser = user => {name: user.name, age: user.age};
const list = [1, 2, 3, 4];
const user = {name: 'Lydia', age: 21};
console.log(getList(list));
console.log(getUser(user));
- A:
[1, [2, 3, 4]]
andSyntaxError
- B:
[1, [2, 3, 4]]
and{ name: "Lydia", age: 21 }
- C:
[1, 2, 3, 4]
andSyntaxError
- D:
[1, 2, 3, 4]
and{ name: "Lydia", age: 21 }
箭头函数 返回对象字面量 用圆括号把对象字面量包起来
解析
Answer: A
The getList
function receives an array as its argument. Between the parentheses of the getList
function, we destructure this array right away. You could see this as:
[x, ...y] = [1, 2, 3, 4]
With the rest parameter ...y
, we put all “remaining” arguments in an array. The remaining arguments are 2
, 3
and 4
in this case. The value of y
is an array, containing all the rest parameters. The value of x
is equal to 1
in this case, so when we log [x, y]
, [1, [2, 3, 4]]
gets logged.
The getUser
function receives an object. With arrow functions, we don’t have to write curly brackets if we just return one value. However, if you want to return an object from an arrow function, you have to write it between parentheses, otherwise no value gets returned! The following function would have returned an object:
const getUser = user => ({name: user.name, age: user.age})
Since no value gets returned in this case, the function returns undefined
.
返回一个对象,您必须在圆括号之间编写它, 否则报错如下:
Uncaught SyntaxError: Unexpected token ':'
.
正确的写法如下:
const getUser = (user) => ({ name: user.name, age: user.age });
函数将返回一个对象 {name: 'Lydia', age: 21}
.
99. What’s the output?
const name = 'Lydia';
console.log(name());
- A:
SyntaxError
- B:
ReferenceError
- C:
TypeError
- D:
undefined
解析
Answer: C
The variable name
holds the value of a string, which is not a function, thus cannot invoke.
TypeErrors get thrown when a value is not of the expected type. JavaScript expected name
to be a function since we’re trying to invoke it. It was a string however, so a TypeError gets thrown: name is not a function!
SyntaxErrors get thrown when you’ve written something that isn’t valid JavaScript, for example when you’ve written the word return
as retrun
.
ReferenceErrors get thrown when JavaScript isn’t able to find a reference to a value that you’re trying to access.
100. What’s the output?
// 🎉✨ This is my 100th question! ✨🎉
const output = `${[] && 'Im'}possible! You should${
'' && `n't`
} see a therapist after so much JavaScript lol`;
console.log(output);
- A:
possible! You should see a therapist after so much JavaScript lol
- B:
Impossible! You should see a therapist after so much JavaScript lol
- C:
possible! You shouldn't see a therapist after so much JavaScript lol
- D:
Impossible! You shouldn't see a therapist after so much JavaScript lol
逻辑与 (&&) 两个 & 符号 (&&) 表示 “与” 运算,参与运算的任意一个参数为 false, 返回的结果就为 false, 否则返回 true. 如果第一个运算符是真值,与操作返回第二个操作数。如果第一个运算符是假值,与操作直接返回它。第二个操作数被忽略。如果 “与” 运算串联多个值,返回第一个假值。如果所有的值都是真值,最后一个值将会被返回。
Truthy(真值) 如
{}
和[]
解析
Answer: B
[]
is a truthy value. With the &&
operator, the right-hand value will be returned if the left-hand value is a truthy value. In this case, the left-hand value []
is a truthy value, so "Im'
gets returned.
""
is a falsy value. If the left-hand value is falsy, nothing gets returned. n't
doesn’t get returned.
101. What’s the output?
const one = false || {} || null;
const two = null || false || '';
const three = [] || 0 || true;
console.log(one, two, three);
- A:
false
null
[]
- B:
null
""
true
- C:
{}
""
[]
- D:
null
null
true
逻辑或 (||) 两个竖线符号 ( || ) 表示 “或” 运算,参与运算的任意一个参数为 true, 返回的结果就为 true, 否则返回 false.”或” 运算串联多个值,将返回第一个真值,如果所有的值都是假值,就返回该链的最后一个值。
解析
Answer: C
With the ||
operator, we can return the first truthy operand. If all values are falsy, the last operand gets returned.
(false || {} || null)
: the empty object {}
is a truthy value. This is the first (and only) truthy value, which gets returned. one
is equal to {}
.
(null || false || "")
: all operands are falsy values. This means that the last operand, ""
gets returned. two
is equal to ""
.
([] || 0 || "")
: the empty array[]
is a truthy value. This is the first truthy value, which gets returned. three
is equal to []
.
102. What’s the value of output?
const myPromise = () => Promise.resolve('I have resolved!');
function firstFunction() {
myPromise().then((res) => console.log(res));
console.log('second');
}
async function secondFunction() {
console.log(await myPromise());
console.log('second');
}
firstFunction();
secondFunction();
- A:
I have resolved!
,second
andI have resolved!
,second
- B:
second
,I have resolved!
andsecond
,I have resolved!
- C:
I have resolved!
,second
andsecond
,I have resolved!
- D:
second
,I have resolved!
andI have resolved!
,second
await 暂停当前 async function 的执行,等待 Promise 处理完成。
解析
Answer: D
With a promise, we basically say I want to execute this function, but I’ll put it aside for now while it’s running since this might take a while. Only when a certain value is resolved (or rejected), and when the call stack is empty, I want to use this value.
We can get this value with both .then
and the await
keyword in an async
function. Although we can get a promise’s value with both .then
and await
, they work a bit differently.
In the firstFunction
, we (sort of) put the myPromise function aside while it was running, but continued running the other code, which is console.log('second')
in this case. Then, the function resolved with the string I have resolved
, which then got logged after it saw that the callstack was empty.
With the await keyword in secondFunction
, we literally pause the execution of an async function until the value has been resolved before moving to the next line.
This means that it waited for the myPromise
to resolve with the value I have resolved
, and only once that happened, we moved to the next line: second
got logged.
103. What’s the output?
const set = new Set();
set.add(1);
set.add('Lydia');
set.add({ name: 'Lydia' });
for (let item of set) {
console.log(item + 2);
}
- A:
3
,NaN
,NaN
- B:
3
,7
,NaN
- C:
3
,Lydia2
,[Object object]2
- D:
"12"
,Lydia2
,[Object object]2
Set.prototype.add() 方法用来向一个 Set 对象的末尾添加一个指定的值。
解析
Answer: C
The +
operator is not only used for adding numerical values, but we can also use it to concatenate strings. Whenever the JavaScript engine sees that one or more values are not a number, it coerces the number into a string.
The first one is 1
, which is a numerical value. 1 + 2
returns the number 3.
However, the second one is a string "Lydia"
. "Lydia"
is a string and 2
is a number: 2
gets coerced into a string. "Lydia"
and "2"
get concatenated, which results in the string "Lydia2"
.
{ name: "Lydia" }
is an object. Neither a number nor an object is a string, so it stringifies both. Whenever we stringify a regular object, it becomes "[object Object]"
. "[object Object]"
concatenated with "2"
becomes "[object Object]2"
.
104. What’s its value?
// Promise.resolve(5);
console.log(Promise.resolve(5));
- A:
5
- B:
Promise {<pending>: 5}
- C:
Promise {<fulfilled>: 5}
- D:
Error
Promise.resolve() 方法返回一个以给定值解析后的 Promise 对象。如果这个值是一个 promise , 那么将返回这个 promise ; 如果这个值是 thenable(即带有 “then” 方法), 返回的 promise 会 “跟随” 这个 thenable 的对象,采用它的最终状态;否则返回的 promise 将以此值完成。此函数将类 promise 对象的多层嵌套展平。
解析
Answer: C
We can pass any type of value we want to Promise.resolve
, either a promise or a non-promise. The method itself returns a promise with the resolved value (<fulfilled>
). If you pass a regular function, it’ll be a resolved promise with a regular value. If you pass a promise, it’ll be a resolved promise with the resolved value of that passed promise.
In this case, we just passed the numerical value 5
. It returns a resolved promise with the value 5
.
Promise.resolve(5).then((x) => console.log(x)); // => 5
🚀105. What’s the output?
function compareMembers(person1, person2 = person) {
if (person1 !== person2) {
console.log('Not the same!');
} else {
console.log('They are the same!');
}
}
const person = { name: 'Lydia' };
compareMembers(person);
- A:
Not the same!
- B:
They are the same!
- C:
ReferenceError
- D:
SyntaxError
【宽松】相等 (==) 检查其两个操作数是否相等,并返回 Boolean 结果。它会尝试强制类型转换并且比较不同类型的操作数。
严格相等 (===) 严格等于运算符不尝试类型转换。相反,严格相等运算符始终将不同类型的操作数视为不同。
解析
Answer: B
对象通过引用传递。当我们检查对象的严格相等性 (===
) 时,我们正在比较它们的引用。
我们将 person2
的默认值设置为 person
对象,并将 person
对象作为 person1
的值传递。
这意味着两个值都引用内存中的同一位置,因此它们是相等的。
运行 else
语句中的代码块,并输出 They are the same!
.
106. What’s the output?
const colorConfig = {
red: true,
blue: false,
green: true,
black: true,
yellow: false,
};
const colors = ['pink', 'red', 'blue'];
console.log(colorConfig.colors[1]);
- A:
true
- B:
false
- C:
undefined
- D:
TypeError
这与第五题类似。
解析
Answer: D
在 JavaScript 中,我们有两种访问对象属性的方法:括号表示法或点表示法。在此示例中,我们使用点表示法 (colorConfig.colors
) 代替括号表示法 (colorConfig ["colors"]
).
使用点表示法,JavaScript 会尝试使用该确切名称在对象上查找属性。在此示例中,JavaScript 尝试在 colorconfig
对象上找到名为 colors
的属性。没有名为 colors
的属性,因此返回 undefined
.
然后,我们尝试使用 [1]
访问第一个元素的值。我们无法对未定义的值执行此操作,因此会抛出 TypeError: Cannot read property '1' of undefined
.
JavaScript 解释(或取消装箱) 语句。当我们使用方括号表示法时,它会看到第一个左方括号 [
并一直进行下去,直到找到右方括号 ]
. 只有这样,它才会评估该语句。如果我们使用了 colorConfig [colors [1]]
, 它将返回 colorConfig 对象上 red 属性的值。
console.log(colorConfig[colors[1]]); //=>true
107. What’s the output?
console.log('❤️' === '❤️');
- A:
true
- B:
false
解析
Answer: A
在内部,表情符号是 unicode. ❤️
符号的 unicode 是 "U+2764 U+FE0F"
. 对于相同的表情符号,它们总是相同的,因此我们将两个相等的字符串相互比较,这将返回 true
.
108. Which of these methods modifies the original array?
const emojis = ['✨', '🥑', '😍'];
emojis.map((x) => x + '✨');
emojis.filter((x) => x !== '🥑');
emojis.find((x) => x !== '🥑');
emojis.reduce((acc, cur) => acc + '✨');
emojis.slice(1, 2, '✨');
emojis.splice(1, 2, '✨');
- A:
All of them
- B:
map
reduce
slice
splice
- C:
map
slice
splice
- D:
splice
Array.prototype.filter() 方法创建一个新数组,其包含通过所提供函数实现的测试的所有元素。
Array.prototype.find() 方法返回数组中满足提供的测试函数的第一个元素的值。否则返回 undefined.
Array.prototype.slice() 方法返回一个新的数组对象,这一对象是一个由 begin 和 end 决定的原数组的浅拷贝(包括 begin, 不包括 end).
Array.prototype.splice() 方法通过删除或替换现有元素或者原地添加新的元素来修改数组,并以数组形式返回被修改的内容。此方法 ** 会改变原数组 **.
解析
Answer: D
使用 splice
方法,我们通过删除,替换或添加元素来修改原始数组。在这种情况下,我们从索引 1 开始删除了 2 个元素(我们删除了 '🥑'
和 '😍'
), 同时添加了 ✨emoji 表情。
map
, filter
和 slice
返回一个新数组,find
返回一个元素,而 reduce
返回一个减小的值。
109. What’s the output?
const food = ['🍕', '🍫', '🥑', '🍔'];
const info = { favoriteFood: food[0] };
info.favoriteFood = '🍝';
console.log(food);
- A:
['🍕', '🍫', '🥑', '🍔']
- B:
['🍝', '🍫', '🥑', '🍔']
- C:
['🍝', '🍕', '🍫', '🥑', '🍔']
- D:
ReferenceError
解析
Answer: A
我们将 info
对象上的 favoriteFood
属性的值设置为披萨表情符号 "🍕"
的字符串。字符串是原始数据类型。在 JavaScript 中,~~ 原始数据类型通过值起作用~~ 原始数据类型不会通过引用进行交互。
在这种情况下,我们将 info
对象上的 favoriteFood
属性的值设置为等于 food
数组中的第一个元素的值,字符串为披萨表情符号 ('🍕'
). 字符串是原始数据类型,并且通过值进行交互,我们更改 info
对象上 favoriteFood
属性的值。food
数组没有改变,因为 favoriteFood
的值只是该数组中第一个元素的值的复制,并且与该元素上的元素没有相同的内存引用食物 [0]
. 当我们记录食物时,它仍然是原始数组 ['🍕','🍫','🥑','🍔']
.
110. What does this method do?
JSON.parse();
- A: Parses JSON to a JavaScript value
- B: Parses a JavaScript object to JSON
- C: Parses any JavaScript value to JSON
- D: Parses JSON to a JavaScript object only
JSON.parse() 方法用来解析 JSON 字符串,构造由字符串描述的 JavaScript 值或对象。
解析
Answer: A
使用 JSON.parse()
方法,我们可以将 JSON 字符串解析为 JavaScript 值。
// 将数字字符串化为有效的 JSON, 然后将 JSON 字符串解析为 JavaScript 值:
const jsonNumber = JSON.stringify(4); // '4'
JSON.parse(jsonNumber); // 4
// 将数组值字符串化为有效的 JSON, 然后将 JSON 字符串解析为 JavaScript 值:
const jsonArray = JSON.stringify([1, 2, 3]); // '[1, 2, 3]'
JSON.parse(jsonArray); // [1, 2, 3]
// 将对象字符串化为有效的 JSON, 然后将 JSON 字符串解析为 JavaScript 值:
const jsonArray = JSON.stringify({ name: 'Lydia' }); // '{"name":"Lydia"}'
JSON.parse(jsonArray); // { name: 'Lydia' }
111. What’s the output?
let name = 'Lydia';
function getName() {
console.log(name);
let name = 'Sarah';
}
getName();
- A: Lydia
- B: Sarah
- C:
undefined
- D:
ReferenceError
解析
Answer: D
每个函数都有其自己的执行上下文。getName
函数首先在其自身的上下文(范围) 内查找,以查看其是否包含我们尝试访问的变量 name
. 上述情况,getName
函数包含其自己的 name
变量:我们用 let
关键字和 Sarah
的值声明变量 name
.
带有 let
关键字(和 const
) 的变量被提升,但是与 var
不同,它不会被 初始化. 在我们声明(初始化) 它们之前,无法访问它们。这称为 “暂时性死区”. 当我们尝试在声明变量之前访问变量时,JavaScript 会抛出 ReferenceError: Cannot access 'name' before initialization
.
如果我们不在 getName
函数中声明 name
变量,则 javascript 引擎会查看原型练。会找到其外部作用域有一个名为 name
的变量,其值为 Lydia
. 在这种情况下,它将打印 Lydia
:
let name = 'Lydia';
function getName() {
console.log(name);
}
getName(); // Lydia
112. What’s the output?
function* generatorOne() {
yield ['a', 'b', 'c'];
}
function* generatorTwo() {
yield* ['a', 'b', 'c'];
}
const one = generatorOne();
const two = generatorTwo();
console.log(one.next().value);
console.log(two.next().value);
- A:
a
anda
- B:
a
andundefined
- C:
['a', 'b', 'c']
anda
- D:
a
and['a', 'b', 'c']
function* 定义一个生成器函数 (generator function), 它返回一个 Generator 对象。
yield 暂停和恢复 generator 函数。
yield* 用于委托给另一个 generator 或可迭代对象。
Generator.prototype.next() 方法返回一个包含属性 done 和 value 的对象。该方法也可以通过接受一个参数用以向生成器传值。
解析
Answer: C
通过 yield
关键字,我们在 Generator
函数里执行 yield
表达式。通过 yield*
关键字,我们可以在一个 Generator
函数里面执行 (yield
表达式) 另一个 Generator
函数,或可遍历的对象 (如数组).
在函数 generatorOne
中,我们通过 yield
关键字 yield 了一个完整的数组 ['a', 'b', 'c']
. 函数 one
通过 next
方法返回的对象的 value
属性的值 (one.next().value
) 等价于数组 ['a', 'b', 'c']
.
console.log(one.next().value); // ['a', 'b', 'c']
console.log(one.next().value); // undefined
在函数 generatorTwo
中,我们使用 yield*
关键字。就相当于函数 two
第一个 yield
的值,等价于在迭代器中第一个 yield
的值。数组 ['a', 'b', 'c']
就是这个迭代器。第一个 yield
的值就是 a
, 所以我们第一次调用 two.next().value
时,就返回 a
.
console.log(two.next().value); // 'a'
console.log(two.next().value); // 'b'
console.log(two.next().value); // 'c'
console.log(two.next().value); // undefined
113. What’s the output?
console.log(`${((x) => x)('I love')} to program`);
- A:
I love to program
- B:
undefined to program
- C:
${(x => x)('I love') to program
- D:
TypeError
解析
Answer: A
Expressions within template literals are evaluated first. This means that the string will contain the returned value of the expression, the immediately invoked function (x => x)('I love')
in this case. We pass the value 'I love'
as an argument to the x => x
arrow function. x
is equal to 'I love'
, which gets returned. This results in I love to program
.
114. What will happen?
let config = {
alert: setInterval(() => {
console.log('Alert!');
}, 1000),
};
config = null;
- A:
setInterval
的回调不会被调用 - B:
setInterval
的回调被调用一次 - C:
setInterval
的回调仍然会被每秒钟调用 - D: 我们从没调用过
config.alert()
, config 为null
解析
Answer: C
Normally when we set objects equal to null
, those objects get garbage collected as there is no reference anymore to that object. However, since the callback function within setInterval
is an arrow function (thus bound to the config
object), the callback function still holds a reference to the config
object.
As long as there is a reference, the object won’t get garbage collected.
Since this is an interval, setting config
to null
or delete
-ing config.alert
won’t garbage-collect the interval, so the interval will still be called.
It should be cleared with clearInterval(config.alert)
to remove it from memory.
Since it was not cleared, the setInterval
callback function will still get invoked every 1000ms (1s).
115. Which method(s) will return the value 'Hello world!'
?
const myMap = new Map();
const myFunc = () => 'greeting';
myMap.set(myFunc, 'Hello world!');
//1
myMap.get('greeting');
//2
myMap.get(myFunc);
//3
myMap.get(() => 'greeting');
- A: 1
- B: 2
- C: 2 and 3
- D: All of them
Map 对象保存键值对,并且能够记住键的原始插入顺序。任何值(对象或者原始值) 都可以作为一个键或一个值。
解析
Answer: B
When adding a key/value pair using the set
method, the key will be the value of the first argument passed to the set
function, and the value will be the second argument passed to the set
function. The key is the function () => 'greeting'
in this case, and the value 'Hello world'
. myMap
is now { () => 'greeting' => 'Hello world!' }
.
1 is wrong, since the key is not 'greeting'
but () => 'greeting'
.
3 is wrong, since we’re creating a new function by passing it as a parameter to the get
method. Object interact by reference. Functions are objects, which is why two functions are never strictly equal, even if they are identical: they have a reference to a different spot in memory.
116. What’s the output?
const person = {
name: 'Lydia',
age: 21,
};
const changeAge = (x = { ...person }) => (x.age += 1);
const changeAgeAndName = (x = { ...person }) => {
x.age += 1;
x.name = 'Sarah';
};
changeAge(person);
changeAgeAndName();
console.log(person);
- A:
{name: "Sarah", age: 22}
- B:
{name: "Sarah", age: 23}
- C:
{name: "Lydia", age: 22}
- D:
{name: "Lydia", age: 23}
<iframe src="https://lydiahallie-quiz.lydiahallie.now.sh/question/5" />
html, body { margin: 0px; overflow: hidden; } iframe { height: 100vh; width: 100vw; border: none; }
解析
Answer: C
Both the changeAge
and changeAgeAndName
functions have a default parameter, namely a newly created object { ...person }
. This object has copies of all the key/values in the person
object.
First, we invoke the changeAge
function and pass the person
object as its argument. This function increases the value of the age
property by 1. person
is now { name: "Lydia", age: 22 }
.
Then, we invoke the changeAgeAndName
function, however we don’t pass a parameter. Instead, the value of x
is equal to a new object: { ...person }
. Since it’s a new object, it doesn’t affect the values of the properties on the person
object. person
is still equal to { name: "Lydia", age: 22 }
.
117. Which of the following options will return 6
?
function sumValues(x, y, z) {
return x + y + z;
}
- A:
sumValues([...1, 2, 3])
- B:
sumValues([...[1, 2, 3]])
- C:
sumValues(...[1, 2, 3])
- D:
sumValues([1, 2, 3])
展开语法 可以在函数调用 / 数组构造时,将 数组表达式 或者 string 在语法层面展开;还可以在构造 字面量对象 时,将对象表达式按 key-value 的方式展开。(字面量一般指 [1, 2, 3] 或者 {name: “mdn”} 这种简洁的构造方式)
解析
Answer: C
With the spread operator ...
, we can spread iterables to individual elements. The sumValues
function receives three arguments: x
, y
and z
. ...[1, 2, 3]
will result in 1, 2, 3
, which we pass to the sumValues
function.
console.log(sumValues.apply(null, [1, 2, 3])); // =>6
118. What’s the output?
let num = 1;
const list = ['🥳', '🤠', '🥰', '🤪'];
console.log(list[(num += 1)]);
- A:
🤠
- B:
🥰
- C:
SyntaxError
- D:
ReferenceError
加赋值运算符(+=) 把一个右值与一个变量相加,然后把相加的结果赋给该变量。两个操作数的类型决定了加赋值运算符的行为。算术相加或字符串连接都有可能。
解析
Answer: B
With the +=
operand, we’re incrementing the value of num
by 1
. num
had the initial value 1
, so 1 + 1
is 2
. The item on the second index in the list
array is 🥰, console.log(list[2])
prints 🥰.
119. What’s the output?
const person = {
firstName: 'Lydia',
lastName: 'Hallie',
pet: {
name: 'Mara',
breed: 'Dutch Tulip Hound',
},
getFullName() {
return `${this.firstName} ${this.lastName}`;
},
};
console.log(person.pet?.name);
console.log(person.pet?.family?.name);
console.log(person.getFullName?.());
console.log(member.getLastName?.());
- A:
undefined
undefined
undefined
undefined
- B:
Mara
undefined
Lydia Hallie
ReferenceError
- C:
Mara
null
Lydia Hallie
null
- D:
null
ReferenceError
null
ReferenceError
可选链操作符(?.) 允许读取位于连接对象链深处的属性的值,而不必明确验证链中的每个引用是否有效。?. 操作符的功能类似于 . 链式操作符,不同之处在于,在引用为空 (nullish ) (null 或者 undefined) 的情况下不会引起错误,该表达式短路返回值是 undefined. 与函数调用一起使用时,如果给定的函数不存在,则返回 undefined.
解析
Answer: B
With the optional chaining operator ?.
, we no longer have to explicitly check whether the deeper nested values are valid or not. If we’re trying to access a property on an undefined
or null
value (nullish), the expression short-circuits and returns undefined
.
person.pet?.name
: person
has a property named pet
: person.pet
is not nullish. It has a property called name
, and returns Mara
.person.pet?.family?.name
: person
has a property named pet
: person.pet
is not nullish. pet
does not have a property called family
, person.pet.family
is nullish. The expression returns undefined
.person.getFullName?.()
: person
has a property named getFullName
: person.getFullName()
is not nullish and can get invoked, which returns Lydia Hallie
.member.getLastName?.()
: member
is not defined: member.getLastName()
is nullish. The expression returns undefined
.
console.log(member.getLastName?.());
//Uncaught ReferenceError: member is not defined
console.log(person.getLastName?.());
// => undefined
120. What’s the output?
const groceries = ['banana', 'apple', 'peanuts'];
if (groceries.indexOf('banana')) {
console.log('We have to buy bananas!');
} else {
console.log(`We don't have to buy bananas!`);
}
- A: We have to buy bananas!
- B: We don’t have to buy bananas
- C:
undefined
- D:
1
Array.prototype.indexOf() 方法返回在数组中可以找到一个给定元素的第一个索引,如果不存在,则返回 - 1.
解析
Answer: B
我们传递了一个状态 groceries.indexOf("banana")
给 if 条件语句。groceries.indexOf("banana")
返回 0
, 一个 falsy 的值。因为 if 条件语句的状态为 falsy,else
块区内的代码执行,并且 We don't have to buy bananas!
被输出。
// 更好的写法
const groceries = ['banana', 'apple', 'peanuts'];
if (groceries.includes('banana')) {
console.log(`We don't have to buy bananas!`);
} else {
console.log('We have to buy bananas!');
}
121. What’s the output?
const config = {
languages: [],
set language(lang) {
return this.languages.push(lang);
},
};
console.log(config.language);
- A:
function language(lang) { this.languages.push(lang }
- B:
0
- C:
[]
- D:
undefined
setter 当尝试设置属性时,set 语法将对象属性绑定到要调用的函数。其返回值为
undefined
.
解析
Answer: D
方法 language
是一个 setter
.Setters 并不保存一个实际值,它们的使命在于 修改 属性。当调用方法 setter
, 返回 undefined
.
const config = {
set languages(name) {
return this.languages.push(name);
},
languages: [],
};
console.log(config.languages); //[]
122. What’s the output?
const name = 'Lydia Hallie';
console.log(!typeof name === 'object');
console.log(!typeof name === 'string');
- A:
false
true
- B:
true
false
- C:
false
false
- D:
true
true
解析
Answer: C
typeof name
返回 "string"
. 字符串 "string"
是一个 truthy 的值,因此 !typeof name
返回一个布尔值 false
. false === "object"
和 false === "string"
都返回 false
.
(如果我们想检测一个值的类型,我们应该用 !==
而不是 !typeof
)
const name = 'Lydia Hallie';
console.log(typeof name === 'object'); // false
console.log(typeof name === 'string'); // true
123. What’s the output?
const add = (x) => (y) => (z) => {
console.log(x, y, z);
return x + y + z;
};
add(4)(5)(6);
- A:
4
5
6
- B:
6
5
4
- C:
4
function
function
- D:
undefined
undefined
6
解析
Answer: A
The add
function returns an arrow function, which returns an arrow function, which returns an arrow function (still with me?). The first function receives an argument x
with the value of 4
. We invoke the second function, which receives an argument y
with the value 5
. Then we invoke the third function, which receives an argument z
with the value 6
. When we’re trying to access the value x
, y
and z
within the last arrow function, the JS engine goes up the scope chain in order to find the values for x
and y
accordingly. This returns 4
5
6
.
124. What’s the output?
async function* range(start, end) {
for (let i = start; i <= end; i++) {
yield Promise.resolve(i);
}
}
(async () => {
const gen = range(1, 3);
for await (const item of gen) {
console.log(item);
}
})();
- A:
Promise {1}
Promise {2}
Promise {3}
- B:
Promise {<pending>}
Promise {<pending>}
Promise {<pending>}
- C:
1
2
3
- D:
undefined
undefined
undefined
for await…of 语句会在异步或者同步可迭代对象上创建一个迭代循环
解析
Answer: C
The generator function range
returns an async object with promises for each item in the range we pass: Promise{1}
, Promise{2}
, Promise{3}
. We set the variable gen
equal to the async object, after which we loop over it using a for await ... of
loop. We set the variable item
equal to the returned Promise values: first Promise{1}
, then Promise{2}
, then Promise{3}
. Since we’re awaiting the value of item
, the resolved promise, the resolved values of the promises get returned: 1
, 2
, then 3
.
125. What’s the output?
const myFunc = ({ x, y, z }) => {
console.log(x, y, z);
};
myFunc(1, 2, 3);
- A:
1
2
3
- B:
{1: 1}
{2: 2}
{3: 3}
- C:
{1: undefined}
undefined
undefined
- D:
undefined
undefined
undefined
解析
Answer: D
myFunc
期望接收一个包含 x
, y
和 z
属性的对象作为它的参数。因为我们仅仅传递三个单独的数字值 (1, 2, 3) 而不是一个含有 x
, y
和 z
属性的对象 ({x: 1, y: 2, z: 3}), x
, y
和 z
有着各自的默认值 undefined
.
126. What’s the output?
// 参数语法
function getFine(speed, amount) {
const formattedSpeed = new Intl.NumberFormat('en-US', {
style: 'unit',
unit: 'mile-per-hour',
}).format(speed);
const formattedAmount = new Intl.NumberFormat('en-US', {
style: 'currency',
currency: 'USD',
}).format(amount);
return `The driver drove ${formattedSpeed} and has to pay ${formattedAmount}`;
}
console.log(getFine(130, 300));
- A: The driver drove 130 and has to pay 300
- B: The driver drove 130 mph and has to pay $300.00
- C: The driver drove undefined and has to pay undefined
- D: The driver drove 130.00 and has to pay 300.00
Intl.NumberFormat 是对语言敏感的格式化数字类的构造器类。
解析
Answer: B
通过方法 Intl.NumberFormat
, 我们可以格式化任意区域的数字值。我们对数字值 130
进行 mile-per-hour
作为 unit
的 en-US
区域 格式化,结果为 130 mph
. 对数字值 300
进行 USD
作为 currentcy
的 en-US
区域格式化,结果为 $300.00
.
127. What’s the output?
const spookyItems = ['👻', '🎃', '🕸'];
({ item: spookyItems[3] } = { item: '💀' });
console.log(spookyItems);
- A:
["👻", "🎃", "🕸"]
- B:
["👻", "🎃", "🕸", "💀"]
- C:
["👻", "🎃", "🕸", { item: "💀"}]
- D:
["👻", "🎃", "🕸", "[object Object]"]
解析
Answer: B
通过解构对象们,我们可以从右手边的对象中拆出值,并且将拆出的值分配给左手边对象同名的属性。在这种情况下,我们将值 “💀” 分配给 spookyItems[3]
. 相当于我们正在篡改数组 spookyItems
, 我们给它添加了值 “💀”. 当输出 spookyItems
时,结果为 ["👻", "🎃", "🕸", "💀"]
.
({ item: spookyItems[3] } = { item: '💀' });
//=>
spookyItems[3] = '💀';
128. What’s the output?
const name = 'Lydia Hallie';
const age = 21;
console.log(Number.isNaN(name));
console.log(Number.isNaN(age));
console.log(isNaN(name));
console.log(isNaN(age));
- A:
true
false
true
false
- B:
true
false
false
false
- C:
false
false
true
false
- D:
false
true
false
true
isNaN() 函数用来确定一个值是否为 NaN .
Number.isNaN() 方法确定传递的值是否为 NaN, 并且检查其类型是否为 Number.
解析
Answer: C
通过方法 Number.isNaN
, 你可以检测你传递的值是否为 数字值 并且是否等价于 NaN
.name
不是一个数字值,因此 Number.isNaN(name)
返回 false
.age
是一个数字值,但它不等价于 NaN
, 因此 Number.isNaN(age)
返回 false
.
通过方法 isNaN
, 你可以检测你传递的值是否一个 number.name
不是一个 number
, 因此 isNaN(name)
返回 true
. age
是一个 number
因此 isNaN(age)
返回 false
.
129. What’s the output?
const randomValue = 21;
function getInfo() {
console.log(typeof randomValue);
const randomValue = 'Lydia Hallie';
}
getInfo();
- A:
"number"
- B:
"string"
- C:
undefined
- D:
ReferenceError
通过
const
关键字声明的变量在被初始化之前不可被引用:这被称之为 暂时性死区.
解析
Answer: D
通过 const
关键字声明的变量在被初始化之前不可被引用:这被称之为 暂时性死区. 在函数 getInfo
中,变量 randomValue
声明在 getInfo
的作用域的此法环境中。在想要对 typeof randomValue
进行 log 之前,变量 randomValue
仍未被初始化:错误 ReferenceError
被抛出!JavaScript 引擎并不会根据作用域链网上寻找该变量,因为我们已经在 getInfo
函数中声明了 randomValue
变量。
130. What’s the output?
const myPromise = Promise.resolve('Woah some cool data');
(async () => {
try {
console.log(await myPromise);
} catch {
throw new Error(`Oops didn't work`);
} finally {
console.log('Oh finally!');
}
})();
- A:
Woah some cool data
- B:
Oh finally!
- C:
Woah some cool data
Oh finally!
- D:
Oops didn't work
Oh finally!
try…catch 语句标记要尝试的语句块,并指定一个出现异常时抛出的响应。
解析
Answer: C
在 try
块区,我们打印 myPromise
变量的 awaited 值:"Woah some cool data"
. 因为 try
块区没有错误抛出,catch
块区的代码并不执行。finally
块区的代码 总是 执行,"Oh finally!"
被输出。
131. What’s the output?
const emojis = ['🥑', ['✨', '✨', ['🍕', '🍕']]];
console.log(emojis.flat(1));
- A:
['🥑', ['✨', '✨', ['🍕', '🍕']]]
- B:
['🥑', '✨', '✨', ['🍕', '🍕']]
- C:
['🥑', ['✨', '✨', '🍕', '🍕']]
- D:
['🥑', '✨', '✨', '🍕', '🍕']
Array.prototype.flat() 方法会按照一个可指定的深度递归遍历数组,并将所有元素与遍历到的子数组中的元素合并为一个新数组返回。
解析
Answer: B
通过方法 flat
, 我们可以创建一个新的,已被扁平化的数组。被扁平化的深度取决于我们传递的值。在这个 case 里,我们传递了值 1
(并不必要,这是默认值), 相当于只有第一层的数组才会被连接。即这个 case 里的 ['🥑']
and ['✨', '✨', ['🍕', '🍕']]
. 连接这两个数组得到结果 ['🥑', '✨', '✨', ['🍕', '🍕']]
.
132. What’s the output?
class Counter {
constructor() {
this.count = 0;
}
increment() {
this.count++;
}
}
const counterOne = new Counter();
counterOne.increment();
const counterTwo = counterOne;
counterTwo.increment();
console.log(counterOne.count);
- A:
0
- B:
1
- C:
2
- D:
3
递增 (++) 为其操作数增加 1, 返回一个数值。如果使用后置 , 即运算符位于操作数的后面(如 x++), 那么将会在递增前返回数值。如果使用前置 , 即运算符位于操作数的前面(如 ++x), 那么将会在递增后返回数值。
解析
Answer: D
counterOne
is an instance of the Counter
class. The counter class contains a count
property on its constructor, and an increment
method. First, we invoked the increment
method twice by calling counterOne.increment()
. Currently, counterOne.count
is 2
.
Then, we create a new variable counterTwo
, and set it equal to counterOne
. Since objects interact by reference, we’re just creating a new reference to the same spot in memory that counterOne
points to. Since it has the same spot in memory, any changes made to the object that counterTwo
has a reference to, also apply to counterOne
. Currently, counterTwo.count
is 2
.
We invoke the counterTwo.increment()
, which sets the count
to 3
. Then, we log the count on counterOne
, which logs 3
.
133. What’s the output?
const myPromise = Promise.resolve(Promise.resolve('Promise!'));
function funcOne() {
myPromise.then((res) => res).then((res) => console.log(res));
setTimeout(() => console.log('Timeout 1'));
console.log('Last line 1');
}
async function funcTwo() {
const res = await myPromise;
console.log(await res);
setTimeout(() => console.log('Timeout 2'));
console.log('Last line 2');
}
funcOne();
funcTwo();
- A:
Promise!
Last line 1
Promise!
Last line 2
Timeout 1
Timeout 2
- B:
Last line 1
Promise!
Timeout 1
Last line 2
Promise!
Timeout 2
- C:
Promise!
Last line 1
Last line 2
Promise!
Timeout 1
Timeout 2
- D:
Last line 1
Promise!
Promise!
Last line 2
Timeout 1
Timeout 2
window.setTimeout 设置一个定时器,该定时器在定时器到期后执行一个函数或指定的一段代码。
解析
Answer: D
First, we invoke funcOne
. On the first line of funcOne
, we call the myPromise
promise, which is an asynchronous operation. While the engine is busy completing the promise, it keeps on running the function funcOne
. The next line is the asynchronous setTimeout
function, from which the callback is sent to the Web API. (see my article on the event loop here.)
Both the promise and the timeout are asynchronous operations, the function keeps on running while it’s busy completing the promise and handling the setTimeout
callback. This means that Last line!
gets logged first, since this is not an asynchonous operation. This is the last line of funcOne
, the promise resolved, and Promise!
gets logged. However, since we’re invoking funcTwo()
, the call stack isn’t empty, and the callback of the setTimeout
function cannot get added to the callstack yet.
In funcTwo
we’re, first awaiting the myPromise promise. With the await
keyword, we pause the execution of the function until the promise has resolved (or rejected). Then, we log the awaited value of res
(since the promise itself returns a promise). This logs Promise!
.
The next line is the asynchronous setTimeout
function, from which the callback is sent to the Web API.
We get to the last line of funcTwo
, which logs Last line!
to the console. Now, since funcTwo
popped off the call stack, the call stack is empty. The callbacks waiting in the queue (() => console.log("Timeout!")
from funcOne
, and () => console.log("Timeout!")
from funcTwo
) get added to the call stack one by one. The first callback logs Timeout!
, and gets popped off the stack. Then, the second callback logs Timeout!
, and gets popped off the stack. This logs Last line! Promise! Promise! Last line! Timeout! Timeout!
134. How can we invoke sum
in index.js
from sum.js
?
// sum.js
export default function sum(x) {
return x + x;
}
// index.js
import * as sum from './sum';
- A:
sum(4)
- B:
sum.sum(4)
- C:
sum.default(4)
- D: Default aren’t imported with
*
, only named exports
解析
Answer: C
With the asterisk *
, we import all exported values from that file, both default and named. If we had the following file:
// info.js
export const name = 'Lydia';
export const age = 21;
export default 'I love JavaScript';
// index.js
import * as info from './info';
console.log(info);
The following would get logged:
{
default: "I love JavaScript",
name: "Lydia",
age: 21
}
For the sum
example, it means that the imported value sum
looks like this:
{default: function sum(x) { return x + x } }
We can invoke this function, by calling sum.default
135. What’s the output?
const handler = {
set: () => console.log('Added a new property!'),
get: () => console.log('Accessed a property!'),
};
const person = new Proxy({}, handler);
person.name = 'Lydia';
person.name;
- A:
Added a new property!
- B:
Accessed a property!
- C:
Added a new property!
Accessed a property!
- D: 没有任何输出
Proxy 对象用于定义基本操作的自定义行为(如属性查找、赋值、枚举、函数调用等).
解析
Answer: C
With a Proxy object, we can add custom behavior to an object that we pass to it as the second argument. In this case, we pass the handler
object which contained two properties: set
and get
. set
gets invoked whenever we set property values, get
gets invoked whenever we get (access) property values.
The first argument is an empty object {}
, which is the value of person
. To this object, the custom behavior specified in the handler
object gets added. If we add a property to the person
object, set
will get invoked. If we access a property on the person
object, get
gets invoked.
First, we added a new property name
to the proxy object (person.name = "Lydia"
). set
gets invoked, and logs "Added a new property!"
.
Then, we access a property value on the proxy object, the get
property on the handler object got invoked. "Accessed a property!"
gets logged.
136. Which of the following will modify the person
object?
const person = { name: 'Lydia Hallie' };
Object.seal(person);
- A:
person.name = "Evan Bacon"
- B:
person.age = 21
- C:
delete person.name
- D:
Object.assign(person, { age: 21})
Object.seal() 方法封闭一个对象,阻止添加新属性并将所有现有属性标记为不可配置。当前属性的值只要原来是可写的就可以改变。
解析
Answer: A
With Object.seal
we can prevent new properies from being added, or existing properties to be removed.
However, you can still modify the value of existing properties.
person.name = 'Evan Bacon';
//"Evan Bacon"
person.age = 21;
//21
delete person.name;
//false
Object.assign(person, { age: 21 });
// VM343:1 Uncaught TypeError: Cannot add property age, object is not extensible
// at Function.assign (<anonymous>)
// at <anonymous>:1:8
console.log(person); // {name: "Evan Bacon"}
137. Which of the following will modify the person
object?
const person = {
name: 'Lydia Hallie',
address: {
street: '100 Main St',
},
};
Object.freeze(person);
- A:
person.name = "Evan Bacon"
- B:
delete person.address
- C:
person.address.street = "101 Main St"
- D:
person.pet = {name: "Mara"}
Object.freeze() 方法可以冻结一个对象。一个被冻结的对象再也不能被修改;冻结了一个对象则不能向这个对象添加新的属性,不能删除已有属性,不能修改该对象已有属性的可枚举性、可配置性、可写性,以及不能修改已有属性的值。此外,冻结一个对象后该对象的原型也不能被修改。freeze() 返回和传入的参数相同的对象。
解析
Answer: C
The Object.freeze
method freezes an object. No properties can be added, modified, or removed.
However, it only shallowly freezes the object, meaning that only direct properties on the object are frozen. If the property is another object, like address
in this case, the properties on that object aren’t frozen, and can be modified.
person.name = 'Evan Bacon'; //"Evan Bacon"
delete person.address; //false
person.address.street = '101 Main St'; //"101 Main St"
person.pet = { name: 'Mara' }; //{name: "Mara"}
console.log(person); // {name: "Evan Bacon", address: {street: '101 Main St'}}
138. What’s the output?
const add = (x) => x + x;
function myFunc(num = 2, value = add(num)) {
console.log(num, value);
}
myFunc();
myFunc(3);
- A:
2
4
and3
6
- B:
2
NaN
and3
NaN
- C:
2
Error
and3
6
- D:
2
4
and3
Error
解析
Answer: A
First, we invoked myFunc()
without passing any arguments. Since we didn’t pass arguments, num
and value
got their default values: num is 2
, and value
the returned value of the function add
. To the add
function, we pass num
as an argument, which had the value of 2
. add
returns 4
, which is the value of value
.
Then, we invoked myFunc(3)
and passed the value 3
as the value for the argument num
. We didn’t pass an argument for value
. Since we didn’t pass a value for the value
argument, it got the default value: the returned value of the add
function. To add
, we pass num
, which has the value of 3
. add
returns 6
, which is the value of value
.
139. What’s the output?
class Counter {
#number = 10;
increment() {
this.#number++;
}
getNum() {
return this.#number;
}
}
const counter = new Counter();
counter.increment();
console.log(counter.#number);
- A:
10
- B:
11
- C:
undefined
- D:
SyntaxError
类私有域 私有属性和方法应该以
#
开头。它们只在类的内部可被访问。
解析
Answer: D
In ES2020, we can add private variables in classes by using the #
. We cannot access these variables outside of the class. When we try to log counter.#number
, a SyntaxError gets thrown: we cannot acccess it outside the Counter
class!
console.log(counter.getNum()); // => 11
140. What’s missing?
const teams = [
{ name: 'Team 1', members: ['Paul', 'Lisa'] },
{ name: 'Team 2', members: ['Laura', 'Tim'] },
];
function* getMembers(members) {
for (let i = 0; i < members.length; i++) {
yield members[i];
}
}
function* getTeams(teams) {
for (let i = 0; i < teams.length; i++) {
// ✨ SOMETHING IS MISSING HERE ✨
}
}
const obj = getTeams(teams);
console.log(obj.next()); // { value: "Paul", done: false }
console.log(obj.next()); // { value: "Lisa", done: false }
- A:
yield getMembers(teams[i].members)
- B:
yield* getMembers(teams[i].members)
- C:
return getMembers(teams[i].members)
- D:
return yield getMembers(teams[i].members)
yield 暂停和恢复 generator 函数。
yield* 用于委托给另一个 generator 或可迭代对象。
Generator.prototype.next() 方法返回一个包含属性 done 和 value 的对象。该方法也可以通过接受一个参数用以向生成器传值。
解析
Answer: B
In order to iterate over the members
in each element in the teams
array, we need to pass teams[i].members
to the getMembers
generator function. The generator function returns a generator object. In order to iterate over each element in this generator object, we need to use yield*
.
If we would’ve written yield
, return yield
, or return
, the entire generator function would’ve gotten returned the first time we called the next
method.
const obj1 = getMembers(teams);
console.log(obj1.next());
// {value: { name: 'Team 1', members: [ 'Paul', 'Lisa'] }, done: false }
console.log(obj1.next());
// {value: { name: 'Team 2', members: [ 'Laura', 'Tim'] }, done: false }
console.log(obj1.next()); // { value: undefined, done: true }
141. What’s the output?
const person = {
name: 'Lydia Hallie',
hobbies: ['coding'],
};
function addHobby(hobby, hobbies = person.hobbies) {
hobbies.push(hobby);
return hobbies;
}
addHobby('running', []);
addHobby('dancing');
addHobby('baking', person.hobbies);
console.log(person.hobbies);
- A:
["coding"]
- B:
["coding", "dancing"]
- C:
["coding", "dancing", "baking"]
- D:
["coding", "running", "dancing", "baking"]
解析
Answer: C
The addHobby
function receives two arguments, hobby
and hobbies
with the default value of the hobbies
array on the person
object.
First, we invoke the addHobby
function, and pass "running"
as the value for hobby
and an empty array as the value for hobbies
. Since we pass an empty array as the value for y
, "running"
gets added to this empty array.
Then, we invoke the addHobby
function, and pass "dancing"
as the value for hobby
. We didn’t pass a value for hobbies
, so it gets the default value, the hobbies
property on the person
object. We push the hobby dancing
to the person.hobbies
array.
Last, we invoke the addHobby
function, and pass "baking"
as the value for hobby
, and the person.hobbies
array as the value for hobbies
. We push the hobby baking
to the person.hobbies
array.
After pushing dancing
and baking
, the value of person.hobbies
is ["coding", "dancing", "baking"]
142. What’s the output?
class Bird {
constructor() {
console.log("I'm a bird. 🦢");
}
}
class Flamingo extends Bird {
constructor() {
console.log("I'm pink. 🌸");
super();
}
}
const pet = new Flamingo();
- A:
I'm pink. 🌸
- B:
I'm pink. 🌸
I'm a bird. 🦢
- C:
I'm a bird. 🦢
I'm pink. 🌸
- D: Nothing, we didn’t call any method
super 关键字用于访问和调用一个对象的父对象上的函数。
解析
Answer: B
We create the variable pet
which is an instance of the Flamingo
class. When we instantiate this instance, the constructor
on Flamingo
gets called. First, "I'm pink. 🌸"
gets logged, after which we call super()
. super()
calls the constructor of the parent class, Bird
. The constructor in Bird
gets called, and logs "I'm a bird. 🦢"
.
143. Which of the options result(s) in an error?
const emojis = ['🎄', '🎅🏼', '🎁', '⭐'];
/* 1 */ emojis.push('🦌');
/* 2 */ emojis.splice(0, 2);
/* 3 */ emojis = [...emojis, '🥂'];
/* 4 */ emojis.length = 0;
- A: 1
- B: 1 and 2
- C: 3 and 4
- D: 3
const 语句定义的值不能通过重新赋值来改变,并且不能重新声明。否则报错:
TypeError: Assignment to constant variable.
解析
Answer: D
The const
keyword simply means we cannot redeclare the value of that variable, it’s read-only. However, the value itself isn’t immutable. The properties on the emojis
array can be modified, for example by pushing new values, splicing them, or setting the length of the array to 0.
144. What do we need to add to the person
object to get ["Lydia Hallie", 21]
as the output of [...person]
?
const person = {
name: 'Lydia Hallie',
age: 21,
};
console.log([...person]); // ["Lydia Hallie", 21]
A: 不需要,对象默认就是可迭代的
B:
person[Symbol.iterator] = function* () { yield Object.keys(this);};
C:
person[Symbol.iterator] = function* () { yield Object.values(this);};
D:
person[Symbol.iterator] = function* () { yield Object.entries(this);};
A: Nothing, object are iterable by defaultB:*[Symbol.iterator]() { for (let x in this) yield* this[x] }
C:*[Symbol.iterator]() { yield* Object.values(this) }
D:*[Symbol.iterator]() { for (let x in this) yield this }
Object.values() 方法返回一个给定对象自身的所有可枚举属性值的数组,值的顺序与使用 for…in 循环的顺序相同 ( 区别在于 for-in 循环枚举原型链中的属性 ).
解析
Answer: C
Objects aren’t iterable by default. An iterable is an iterable if the iterator protocol is present. We can add this manually by adding the iterator symbol [Symbol.iterator]
, which has to return a generator object, for example by making it a generator function *[Symbol.iterator]() {}
. This generator function has to yield the Object.values
of the person
object if we want it to return the array ["Lydia Hallie", 21]
: yield* Object.values(this)
.
const person = {
name: 'Lydia Hallie',
age: 21,
};
person[Symbol.iterator] = function* () {
yield Object.values(this);
};
console.log([...person]); // => ["Lydia Hallie", 21]
console.log(Object.values(person)); // => ["Lydia Hallie", 21]
145. What’s the output?
let count = 0;
const nums = [0, 1, 2, 3];
nums.forEach((num) => {
if (num) count += 1;
});
console.log(count);
- A: 1
- B: 2
- C: 3
- D: 4
Array.prototype.forEach() 方法对数组的每个元素执行一次给定的函数。
解析
Answer: C
The if
condition within the forEach
loop checks whether the value of num
is truthy or falsy. Since the first number in the nums
array is 0
, a falsy value, the if
statement’s code block won’t be executed. count
only gets incremented for the other 3 numbers in the nums
array, 1
, 2
and 3
. Since count
gets incremented by 1
3 times, the value of count
is 3
.
// 检测数组中有多少个真值
nums.forEach((num) => (num ? ++count : '')); // 更简便的写法
146. What’s the output?
function getFruit(fruits) {
console.log(fruits?.[1]?.[1]);
}
getFruit([['🍊', '🍌'], ['🍍']]);
getFruit();
getFruit([['🍍'], ['🍊', '🍌']]);
- A:
null
,undefined
, 🍌 - B:
[]
,null
, 🍌 - C:
[]
,[]
, 🍌 - D:
undefined
,undefined
, 🍌
可选链操作符 ( ?. ) 允许读取位于连接对象链深处的属性的值,而不必明确验证链中的每个引用是否有效。?. 操作符的功能类似于 . 链式操作符,不同之处在于,在引用为空 (nullish ) (null 或者 undefined) 的情况下不会引起错误,该表达式短路返回值是 undefined. 与函数调用一起使用时,如果给定的函数不存在,则返回 undefined.
解析
Answer: D
The ?
allows us to optionally access deeper nested properties within objects. We’re trying to log the item on index 1
within the subarray that’s on index 1
of the fruits
array. If the subarray on index 1
in the fruits
array doesn’t exist, it’ll simply return undefined
. If the subarray on index 1
in the fruits
array exists, but this subarray doesn’t have an item on its 1
index, it’ll also return undefined
.
First, we’re trying to log the second item in the ['🍍']
subarray of [['🍊','🍌'], ['🍍']]]
. This subarray only contains one item, which means there is no item on index 1
, and returns undefined
.
Then, we’re invoking the getFruits
function without passing a value as an argument, which means that fruits
has a value of undefined
by default. Since we’re conditionally chaining the item on index 1
offruits
, it returns undefined
since this item on index 1
does not exist.
Lastly, we’re trying to log the second item in the ['🍊','🍌']
subarray of ['🍍'], ['🍊','🍌']
. The item on index 1
within this subarray is 🍌
, which gets logged.
getFruit
获取传入的数组中第二项元素中第二项的值。
147. What’s the output?
class Calc {
constructor() {
this.count = 0;
}
increase() {
this.count++;
}
}
const calc = new Calc();
new Calc().increase();
console.log(calc.count);
- A:
0
- B:
1
- C:
undefined
- D:
ReferenceError
解析
Answer: A
We set the variable calc
equal to a new instance of the Calc
class. Then, we instantiate a new instance of Calc
, and invoke the increase
method on this instance. Since the count property is within the constructor of the Calc
class, the count property is not shared on the prototype of Calc
. This means that the value of count has not been updated for the instance calc points to, count is still 0
.
new
了两次意味着产生了两个实例,这两个实例的count
属性相互独立,互不影响。
148. What’s the output?
const user = {
email: 'e@mail.com',
password: '12345',
};
const updateUser = ({ email, password }) => {
if (email) {
Object.assign(user, { email });
}
if (password) {
user.password = password;
}
return user;
};
const updatedUser = updateUser({ email: 'new@email.com' });
console.log(updatedUser === user);
- A:
false
- B:
true
- C:
TypeError
- D:
ReferenceError
Object.assign() 方法用于将所有可枚举属性的值从一个或多个源对象复制到目标对象。它将返回目标对象。
解析
Answer: B
The updateUser
function updates the values of the email
and password
properties on user, if their values are passed to the function, after which the function returns the user
object. The returned value of the updateUser
function is the user
object, which means that the value of updatedUser is a reference to the same user
object that user
points to. updatedUser === user
equals true
.
const updateUser = ({ email, password }) => {
if (email) {
Object.assign(user, { email });
}
if (password) {
user.password = password;
}
return user; // 意味着不管之前的操作如何,该函数的返回值为 user.updateUser = user
};
console.log(updatedUser); // { email: 'new@email.com', password: '12345' }
console.log(user); // { email: 'new@email.com', password: '12345' }
149. What’s the output?
const fruit = ['🍌', '🍊', '🍎'];
fruit.slice(0, 1);
fruit.splice(0, 1);
fruit.unshift('🍇');
console.log(fruit);
- A:
['🍌', '🍊', '🍎']
- B:
['🍊', '🍎']
- C:
['🍇', '🍊', '🍎']
- D:
['🍇', '🍌', '🍊', '🍎']
Array.prototype.unshift() 方法将一个或多个元素添加到数组的开头,并返回该数组的新长度 (** 该方法修改原有数组 **).
解析
Answer: C
First, we invoke the slice
method on the fruit array. The slice method does not modify the original array, but returns the value that it sliced off the array: the banana emoji.
Then, we invoke the splice
method on the fruit array. The splice method does modify the original array, which means that the fruit array now consists of ['🍊', '🍎']
.
At last, we invoke the unshift
method on the fruit
array, which modifies the original array by adding the provided value, ‘🍇’ in this case, as the first element in the array. The fruit array now consists of ['🍇', '🍊', '🍎']
.
const fruit = ['🍌', '🍊', '🍎'];
fruit.slice(0, 1);
console.log(fruit); // [ '🍌', '🍊', '🍎' ]
fruit.splice(0, 1);
console.log(fruit); // [ '🍊', '🍎' ]
fruit.unshift('🍇');
console.log(fruit); //[ '🍇', '🍊', '🍎' ]
150. What’s the output?
const animals = {};
let dog = { emoji: '🐶' };
let cat = { emoji: '🐈' };
animals[dog] = { ...dog, name: 'Mara' };
animals[cat] = { ...cat, name: 'Sara' };
console.log(animals[dog]);
console.log(animals[dog] === animals[cat]);
- A:
{emoji: "🐶", name: "Mara"}
- B:
{emoji: "🐈", name: "Sara"}
- C:
undefined
- D:
ReferenceError
对象键将转换为字符串。
解析
Answer: B
Object keys are converted to strings.
Since the value of dog
is an object, animals[dog]
actually means that we’re creating a new property called "object Object"
equal to the new object. animals["object Object"]
is now equal to { emoji:"🐶", name:"Mara"}
.
cat
is also an object, which means that animals[cat]
actually means that we’re overwriting the value of animals[``"``object Object``"``]
with the new cat properties.
Logging animals[dog]
, or actually animals["object Object"]
since converting the dog
object to a string results "object Object"
, returns the { emoji: "🐈", name: "Sara" }
.
console.log(animals[dog] === animals[cat]); // => true
151. What’s the output?
const user = {
email: 'my@email.com',
updateEmail: (email) => {
this.email = email;
},
};
user.updateEmail('new@email.com');
console.log(user.email);
- A:
my@email.com
- B:
new@email.com
- C:
undefined
- D:
ReferenceError
箭头函数 表达式的语法比函数表达式更简洁,并且没有自己的 this,arguments,super 或 new.target. 更适用于那些本来需要匿名函数的地方,并且它不能用作构造函数。
解析
Answer: A
The updateEmail
function is an arrow function, and is not bound to the user
object. This means that the this
keyword is not referring to the user
object, but refers to the global scope in this case. The value of email
within the user
object does not get updated. When logging the value of user.email
, the original value of my@email.com
gets returned.
const user = {
email: 'my@email.com',
updateEmail: function (email) {
this.email = email; // this = user
},
};
user.updateEmail('new@email.com');
console.log(user.email); // output:'new@email.com'
152. What’s the output?
const promise1 = Promise.resolve('First');
const promise2 = Promise.resolve('Second');
const promise3 = Promise.reject('Third');
const promise4 = Promise.resolve('Fourth');
const runPromises = async () => {
const res1 = await Promise.all([promise1, promise2]);
const res2 = await Promise.all([promise3, promise4]);
return [res1, res2];
};
runPromises()
.then((res) => console.log(res))
.catch((err) => console.log(err));
- A:
[['First', 'Second'], ['Fourth']]
- B:
[['First', 'Second'], ['Third', 'Fourth']]
- C:
[['First', 'Second']]
- D:
'Third'
Promise.reject() 方法返回一个带有拒绝原因的 Promise 对象。
Promise.all() 方法返回一个 Promise 实例,此实例在 iterable 参数内所有的 promise 都 “完成 (resolved)” 或参数中不包含 promise 时回调完成 (resolve); 如果参数中 promise 有一个失败 (rejected), 此实例回调失败 (reject), 失败的原因是第一个失败 promise 的结果。
解析
Answer: D
The Promise.all
method runs the passed promises in parallel. If one promise fails, the Promise.all
method rejects with the value of the rejected promise. In this case, promise3
rejected with the value "Third"
. We’re catching the rejected value in the chained catch
method on the runPromises
invocation to catch any errors within the runPromises
function. Only "Third"
gets logged, since promise3
rejected with this value.
runPromises()
// 如果没有 promise 被拒绝,按顺序输出 Promise.all 参数中所有 promise 的参数
.then((res) => console.log(res))
// 如果有 promise 被拒绝,输出 Promise.all 参数中第一个被拒绝 promise 的参数
.catch((err) => console.log(err));
153. What should the value of method
be to log {name: "Lydia", age: 22}
?
const keys = ["name", "age"]
const values = ["Lydia", 22]
const method = /* ?? */
Object[method](keys.map((_, i) => {
return [keys[i], values[i]]
})) // {name: "Lydia", age: 22}
- A:
entries
- B:
values
- C:
fromEntries
- D:
forEach
Object.entries() 方法返回一个给定对象自身可枚举属性的键值对数组
Object.values() 方法返回一个给定对象自身的所有可枚举属性值的数组
Object.fromEntries() 方法把键值对列表转换为一个对象
解析
Answer: C
The fromEntries
method turns a 2d array into an object. The first element in each subarray will be the key, and the second element in each subarray will be the value. In this case, we’re mapping over the keys
array, which returns an array which first element is the item on the key array on the current index, and the second element is the item of the values array on the current index.
This creates an array of subarrays containing the correct keys and values, which results in {name: "Lydia", age: 22}
const keys = ['name', 'age'];
const values = ['Lydia', 22];
const data = Object.fromEntries(
keys.map((_, i) => {
return [keys[i], values[i]];
}),
);
console.log(data); // { name: "Lydia", age: 22 }
154 What’s the output?
const createMember = ({ email, address = {} }) => {
const validEmail = /.+\@.+\..+/.test(email);
if (!validEmail) throw new Error('Valid email pls');
return {
email,
address: address ? address : null,
};
};
const member = createMember({ email: 'my@email.com' });
console.log(member);
- A:
{email: "my@email.com", address: null}
- B:
{email: "my@email.com"}
- C:
{email: "my@email.com", address: {} }
- D:
{email: "my@email.com", address: undefined}
{}
是真值。
解析
Answer: C
The default value of address
is an empty object {}
. When we set the variable member
equal to the object returned by the createMember
function, we didn’t pass a value for address, which means that the value of address is the default empty object {}
. An empty object is a truthy value, which means that the condition of the address ? address : null
conditional returns true
. The value of address is the empty object {}
.
const createMember = ({ email, address = {} }) => {
const validEmail = /.+\@.+\..+/.test(email);
if (!validEmail) throw new Error('Valid email pls');
return {
email,
address: address || null, // 更简洁的写法
};
};
const member = createMember({ email: 'my@email.com' });
console.log(member);
155. What’s the output?
let randomValue = { name: 'Lydia' };
randomValue = 23;
if (!typeof randomValue === 'string') {
console.log("It's not a string!");
} else {
console.log("Yay it's a string!");
}
- A:
It's not a string!
- B:
Yay it's a string!
- C:
TypeError
- D:
undefined
解析
Answer: B
The condition within the if
statement checks whether the value of !typeof randomValue
is equal to "string"
. The !
operator converts the value to a boolean value. If the value is truthy, the returned value will be false
, if the value is falsy, the returned value will be true
. In this case, the returned value of typeof randomValue
is the truthy value "number"
, meaning that the value of !typeof randomValue
is the boolean value false
.
!typeof randomValue === "string"
always returns false, since we’re actually checking false ==="string"
. Since the condition returned false
, the code block of the else
statement gets run, and Yay it's a string!
gets logged.
let randomValue = { name: 'Lydia' };
randomValue = '23';
// 检测 randomValue 是否为字符串 下面这种方式较好:
typeof randomValue === 'string'
? console.log("Yay it's a string!")
: console.log("It's not a string!");